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Diffstat (limited to 'mwe/resource-manager/CMakeLists.txt')
-rw-r--r-- | mwe/resource-manager/CMakeLists.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/mwe/resource-manager/CMakeLists.txt b/mwe/resource-manager/CMakeLists.txt new file mode 100644 index 0000000..bbee3dc --- /dev/null +++ b/mwe/resource-manager/CMakeLists.txt @@ -0,0 +1,40 @@ +cmake_minimum_required(VERSION 3.28) + +SET(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules/") +# Set C and C++ standards +set(CMAKE_C_STANDARD 11) +set(CMAKE_CXX_STANDARD 20) +set(CMAKE_EXPORT_COMPILE_COMMANDS 1) + +# Enable debug features +set(CMAKE_BUILD_TYPE Debug) +add_compile_definitions(DEBUG) + +# Project name and supported languages +project(crepe C CXX) + +find_package(TMXLITE REQUIRED) +find_package(SDL2 REQUIRED) +find_package(SDL2_image REQUIRED) + + +# Add all source files to the executable +add_executable(main + main.cpp + Audio_asset.cpp + Image_asset.cpp + resource_fabricator.cpp + tiledMap.cpp + resource_manager.cpp + resource_converter.cpp + spritesheet.cpp + constants.cpp + map_asset.cpp + map_layer.cpp + TextureMap.cpp +) + +target_include_directories(main PRIVATE ${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${TMXLITE_INCLUDE_DIR} .) + +target_link_libraries(main PRIVATE ${SDL2_LIBRARIES} SDL2_image::SDL2_image ${TMXLITE_LIBRARIES} ) + |