diff options
Diffstat (limited to 'mwe/gameloop/src')
| -rw-r--r-- | mwe/gameloop/src/gameObject.cpp | 5 | ||||
| -rw-r--r-- | mwe/gameloop/src/loopManager.cpp | 10 | ||||
| -rw-r--r-- | mwe/gameloop/src/window.cpp | 6 | 
3 files changed, 13 insertions, 8 deletions
| diff --git a/mwe/gameloop/src/gameObject.cpp b/mwe/gameloop/src/gameObject.cpp index 809e25f..31503d1 100644 --- a/mwe/gameloop/src/gameObject.cpp +++ b/mwe/gameloop/src/gameObject.cpp @@ -24,8 +24,9 @@ void GameObject::setVelX(float value) { velX = value; }  void GameObject::setVelY(float value) { velY = value; } -GameObject::GameObject(std::string name, float x, float y, float width, float height, -					   float velX, float velY) +GameObject::GameObject( +	std::string name, float x, float y, float width, float height, float velX, float velY +)  	: name(name),  	  x(x),  	  y(y), diff --git a/mwe/gameloop/src/loopManager.cpp b/mwe/gameloop/src/loopManager.cpp index fb06995..70cea4c 100644 --- a/mwe/gameloop/src/loopManager.cpp +++ b/mwe/gameloop/src/loopManager.cpp @@ -18,11 +18,13 @@ void LoopManager::processInput() {  			if (event.key.keysym.sym == SDLK_ESCAPE) {  				gameRunning = false;  			} else if (event.key.keysym.sym == SDLK_i) { -				LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale() -													  + 0.1); +				LoopTimer::getInstance().setGameScale( +					LoopTimer::getInstance().getGameScale() + 0.1 +				);  			} else if (event.key.keysym.sym == SDLK_k) { -				LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale() -													  - 0.1); +				LoopTimer::getInstance().setGameScale( +					LoopTimer::getInstance().getGameScale() - 0.1 +				);  			}  			break; diff --git a/mwe/gameloop/src/window.cpp b/mwe/gameloop/src/window.cpp index 8f802e1..df17773 100644 --- a/mwe/gameloop/src/window.cpp +++ b/mwe/gameloop/src/window.cpp @@ -36,8 +36,10 @@ bool WindowManager::initWindow() {  		fprintf(stderr, "Error inititalising SDL.\n");  		return false;  	} -	window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, -							  SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); +	window = SDL_CreateWindow( +		"SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, +		SCREEN_HEIGHT, SDL_WINDOW_SHOWN +	);  	if (!window) {  		fprintf(stderr, "Error creating SDL Window. \n");  		return false; |