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path: root/mwe/gameloop/src/loopManager.cpp
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Diffstat (limited to 'mwe/gameloop/src/loopManager.cpp')
-rw-r--r--mwe/gameloop/src/loopManager.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/mwe/gameloop/src/loopManager.cpp b/mwe/gameloop/src/loopManager.cpp
index fb06995..70cea4c 100644
--- a/mwe/gameloop/src/loopManager.cpp
+++ b/mwe/gameloop/src/loopManager.cpp
@@ -18,11 +18,13 @@ void LoopManager::processInput() {
if (event.key.keysym.sym == SDLK_ESCAPE) {
gameRunning = false;
} else if (event.key.keysym.sym == SDLK_i) {
- LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale()
- + 0.1);
+ LoopTimer::getInstance().setGameScale(
+ LoopTimer::getInstance().getGameScale() + 0.1
+ );
} else if (event.key.keysym.sym == SDLK_k) {
- LoopTimer::getInstance().setGameScale(LoopTimer::getInstance().getGameScale()
- - 0.1);
+ LoopTimer::getInstance().setGameScale(
+ LoopTimer::getInstance().getGameScale() - 0.1
+ );
}
break;