diff options
Diffstat (limited to 'mwe/gameloop/include/timer.h')
-rw-r--r-- | mwe/gameloop/include/timer.h | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/mwe/gameloop/include/timer.h b/mwe/gameloop/include/timer.h index 22383b2..ca1e5f3 100644 --- a/mwe/gameloop/include/timer.h +++ b/mwe/gameloop/include/timer.h @@ -4,28 +4,29 @@ class LoopTimer { public: - static LoopTimer & getInstance(); - void start(); - void update(); - double getDeltaTime() const; - int getCurrentTime() const; + static LoopTimer& getInstance(); + void start(); + void update(); + double getDeltaTime() const; + int getCurrentTime() const; void advanceFixedUpdate(); double getFixedDeltaTime() const; - void setFPS(int FPS); - int getFPS() const; - void enforceFrameRate(); + void setFPS(int FPS); + int getFPS() const; + double getGameScale(); + void setGameScale(double); + void enforceFrameRate(); double getLag() const; - private: - LoopTimer(); + LoopTimer(); int FPS = 50; double gameScale = 1; double maximumDeltaTime = 0.25; - double deltaTime; + double deltaTime; double frameTargetTime = FPS / 1000; - double fixedDeltaTime = 0.01; - double elapsedTime; - double elapsedFixedTime; + double fixedDeltaTime = 0.01; + double elapsedTime; + double elapsedFixedTime; double time; - uint64_t lastFrameTime; + uint64_t lastFrameTime; }; |