aboutsummaryrefslogtreecommitdiff
path: root/mwe/gameloop/CMakeLists.txt
diff options
context:
space:
mode:
Diffstat (limited to 'mwe/gameloop/CMakeLists.txt')
-rw-r--r--mwe/gameloop/CMakeLists.txt26
1 files changed, 26 insertions, 0 deletions
diff --git a/mwe/gameloop/CMakeLists.txt b/mwe/gameloop/CMakeLists.txt
new file mode 100644
index 0000000..233ba98
--- /dev/null
+++ b/mwe/gameloop/CMakeLists.txt
@@ -0,0 +1,26 @@
+cmake_minimum_required(VERSION 3.5)
+project(gameloop)
+
+# Set the C++ standard (optional, but good practice)
+set(CMAKE_CXX_STANDARD 11)
+set(CMAKE_CXX_STANDARD_REQUIRED True)
+
+# Find the SDL2 package
+find_package(SDL2 REQUIRED)
+
+add_executable(gameloop
+ src/loopManager.cpp
+ src/window.cpp
+ src/main.cpp
+ src/eventManager.cpp
+ src/gameObject.cpp
+ src/timer.cpp
+)
+
+# Link the SDL2 library to your project
+target_link_libraries(gameloop ${SDL2_LIBRARIES})
+
+# Include SDL2 header files and project headers
+target_include_directories(gameloop PRIVATE ${SDL2_INCLUDE_DIRS})
+target_include_directories(gameloop PRIVATE ${CMAKE_SOURCE_DIR}/include)
+