diff options
Diffstat (limited to 'mwe/events/src')
-rw-r--r-- | mwe/events/src/event.cpp | 48 | ||||
-rw-r--r-- | mwe/events/src/eventHandler.cpp | 5 | ||||
-rw-r--r-- | mwe/events/src/eventManager.cpp | 152 | ||||
-rw-r--r-- | mwe/events/src/keyCodes.cpp | 247 | ||||
-rw-r--r-- | mwe/events/src/loopManager.cpp | 45 | ||||
-rw-r--r-- | mwe/events/src/main.cpp | 52 | ||||
-rw-r--r-- | mwe/events/src/timer.cpp | 3 | ||||
-rw-r--r-- | mwe/events/src/window.cpp | 3 |
8 files changed, 357 insertions, 198 deletions
diff --git a/mwe/events/src/event.cpp b/mwe/events/src/event.cpp index e4c046f..38ff62a 100644 --- a/mwe/events/src/event.cpp +++ b/mwe/events/src/event.cpp @@ -1,58 +1,46 @@ #include "event.h" #include "keyCodes.h" // Event class methods -Event::Event(std::string eventType) { - eventData["eventType"] = eventType; -} +Event::Event(std::string eventType) { eventData["eventType"] = eventType; } -void Event::addArgument(const std::string& key, const std::variant<int, std::string, float>& value) { - eventData[key] = value; +void Event::addArgument(const std::string & key, + const std::variant<int, std::string, float> & value) { + eventData[key] = value; } -std::variant<int, std::string, float> Event::getArgument(const std::string& key) const { - return eventData.at(key); +std::variant<int, std::string, float> +Event::getArgument(const std::string & key) const { + return eventData.at(key); } std::string Event::getType() const { - return std::get<std::string>(eventData.at("eventType")); -} -std::string Event::toString() const { - return std::to_string(getEventType()); -} -bool Event::getHandled() const { - return isHandled; + return std::get<std::string>(eventData.at("eventType")); } +std::string Event::toString() const { return std::to_string(getEventType()); } +bool Event::getHandled() const { return isHandled; } -void Event::markHandled() { - isHandled = true; -} +void Event::markHandled() { isHandled = true; } // KeyPressedEvent class methods KeyPressedEvent::KeyPressedEvent(int keycode) - : Event("KeyPressedEvent"), key(keycode), repeatCount(0) {} + : Event("KeyPressedEvent"), key(keycode), repeatCount(0) {} -Keycode KeyPressedEvent::getKeyCode() const { - return key; -} +Keycode KeyPressedEvent::getKeyCode() const { return key; } -int KeyPressedEvent::getRepeatCount() const { - return repeatCount; -} +int KeyPressedEvent::getRepeatCount() const { return repeatCount; } // KeyReleasedEvent class methods KeyReleasedEvent::KeyReleasedEvent(int keycode) - : Event("KeyReleasedEvent"), key(keycode) {} + : Event("KeyReleasedEvent"), key(keycode) {} -Keycode KeyReleasedEvent::getKeyCode() const { - return key; -} +Keycode KeyReleasedEvent::getKeyCode() const { return key; } // MousePressedEvent class methods MousePressedEvent::MousePressedEvent(int mouseX, int mouseY) - : Event("MousePressedEvent"), mouseX(mouseX), mouseY(mouseY) {} + : Event("MousePressedEvent"), mouseX(mouseX), mouseY(mouseY) {} std::pair<int, int> MousePressedEvent::getMousePosition() const { - return {mouseX, mouseY}; + return {mouseX, mouseY}; } //Collision event diff --git a/mwe/events/src/eventHandler.cpp b/mwe/events/src/eventHandler.cpp index 7040d8d..7fb8d70 100644 --- a/mwe/events/src/eventHandler.cpp +++ b/mwe/events/src/eventHandler.cpp @@ -1,5 +1,2 @@ #include "eventHandler.h" -void IEventHandlerWrapper::exec(const Event& e) - { - call(e); - } +void IEventHandlerWrapper::exec(const Event & e) { call(e); } diff --git a/mwe/events/src/eventManager.cpp b/mwe/events/src/eventManager.cpp index c37dcb0..e022849 100644 --- a/mwe/events/src/eventManager.cpp +++ b/mwe/events/src/eventManager.cpp @@ -1,5 +1,6 @@ #include "eventManager.h" +<<<<<<< HEAD void EventManager::shutdown() { subscribers.clear(); @@ -95,4 +96,155 @@ void EventManager::dispatchEvents() ++eventIt; } } +======= +void EventManager::shutdown() { m_subscribers.clear(); } + +void EventManager::subscribe(int eventType, + std::unique_ptr<IEventHandlerWrapper> && handler, + int eventId) { + if (eventId) { + std::unordered_map< + int, std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>:: + iterator subscribers + = m_subscribersByEventId.find(eventType); + + if (subscribers != m_subscribersByEventId.end()) { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> & + handlersMap + = subscribers->second; + std::unordered_map< + int, + std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlers + = handlersMap.find(eventId); + if (handlers != handlersMap.end()) { + handlers->second.emplace_back(std::move(handler)); + return; + } + } + m_subscribersByEventId[eventType][eventId].emplace_back( + std::move(handler)); + + } else { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + subscribers + = m_subscribers.find(eventType); + if (subscribers != m_subscribers.end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers + = subscribers->second; + for (std::unique_ptr<IEventHandlerWrapper> & it : handlers) { + if (it->getType() == handler->getType()) { + // log for double register + return; + } + } + handlers.emplace_back(std::move(handler)); + } else { + m_subscribers[eventType].emplace_back(std::move(handler)); + } + } +} + +void EventManager::unsubscribe(int eventType, const std::string & handlerName, + int eventId) { + if (eventId) { + std::unordered_map< + int, std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>>:: + iterator subscribers + = m_subscribersByEventId.find(eventType); + if (subscribers != m_subscribersByEventId.end()) { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> & + handlersMap + = subscribers->second; + std::unordered_map< + int, + std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlers + = handlersMap.find(eventId); + if (handlers != handlersMap.end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks + = handlers->second; + for (std::vector< + std::unique_ptr<IEventHandlerWrapper>>::iterator it + = callbacks.begin(); + it != callbacks.end(); ++it) { + if (it->get()->getType() == handlerName) { + it = callbacks.erase(it); + return; + } + } + } + } + } else { + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlersIt + = m_subscribers.find(eventType); + if (handlersIt != m_subscribers.end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers + = handlersIt->second; + for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it + = handlers.begin(); + it != handlers.end(); ++it) { + if (it->get()->getType() == handlerName) { + it = handlers.erase(it); + return; + } + } + } + } +} + +void EventManager::triggerEvent(const Event & event_, int eventId) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & handlers + = m_subscribers[event_.getEventType()]; + for (std::unique_ptr<IEventHandlerWrapper> & handler : handlers) { + handler->exec(event_); + } + + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>> & handlersMap + = m_subscribersByEventId[event_.getEventType()]; + std::unordered_map< + int, std::vector<std::unique_ptr<IEventHandlerWrapper>>>::iterator + handlersIt + = handlersMap.find(eventId); + if (handlersIt != handlersMap.end()) { + std::vector<std::unique_ptr<IEventHandlerWrapper>> & callbacks + = handlersIt->second; + for (std::vector<std::unique_ptr<IEventHandlerWrapper>>::iterator it + = callbacks.begin(); + it != callbacks.end();) { + std::unique_ptr<IEventHandlerWrapper> & handler = *it; + handler->exec(event_); + if (handler->isDestroyOnSuccess()) { + it = callbacks.erase(it); + } else { + ++it; + } + } + } +} + +void EventManager::queueEvent(std::unique_ptr<Event> && event_, int eventId) { + m_eventsQueue.emplace_back(std::move(event_), eventId); +} + +void EventManager::dispatchEvents() { + for (std::vector<std::pair<std::unique_ptr<Event>, int>>::iterator eventIt + = m_eventsQueue.begin(); + eventIt != m_eventsQueue.end();) { + if (!eventIt->first.get()->getHandled()) { + triggerEvent(*eventIt->first.get(), eventIt->second); + eventIt = m_eventsQueue.erase(eventIt); + } else { + ++eventIt; + } + } +>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002 } diff --git a/mwe/events/src/keyCodes.cpp b/mwe/events/src/keyCodes.cpp index 6f35d11..5f3aa96 100644 --- a/mwe/events/src/keyCodes.cpp +++ b/mwe/events/src/keyCodes.cpp @@ -1,140 +1,139 @@ #include "keyCodes.h" -const std::unordered_map<SDL_Keycode, Keycode> sdlToCustom = { - { SDLK_SPACE, Space }, - { SDLK_QUOTE, Apostrophe }, - { SDLK_COMMA, Comma }, - { SDLK_MINUS, Minus }, - { SDLK_PERIOD, Period }, - { SDLK_SLASH, Slash }, +const std::unordered_map<SDL_Keycode, Keycode> sdlToCustom + = {{SDLK_SPACE, Space}, + {SDLK_QUOTE, Apostrophe}, + {SDLK_COMMA, Comma}, + {SDLK_MINUS, Minus}, + {SDLK_PERIOD, Period}, + {SDLK_SLASH, Slash}, - { SDLK_0, D0 }, - { SDLK_1, D1 }, - { SDLK_2, D2 }, - { SDLK_3, D3 }, - { SDLK_4, D4 }, - { SDLK_5, D5 }, - { SDLK_6, D6 }, - { SDLK_7, D7 }, - { SDLK_8, D8 }, - { SDLK_9, D9 }, + {SDLK_0, D0}, + {SDLK_1, D1}, + {SDLK_2, D2}, + {SDLK_3, D3}, + {SDLK_4, D4}, + {SDLK_5, D5}, + {SDLK_6, D6}, + {SDLK_7, D7}, + {SDLK_8, D8}, + {SDLK_9, D9}, - { SDLK_SEMICOLON, Semicolon }, - { SDLK_EQUALS, Equal }, + {SDLK_SEMICOLON, Semicolon}, + {SDLK_EQUALS, Equal}, - { SDLK_a, A }, - { SDLK_b, B }, - { SDLK_c, C }, - { SDLK_d, D }, - { SDLK_e, E }, - { SDLK_f, F }, - { SDLK_g, G }, - { SDLK_h, H }, - { SDLK_i, I }, - { SDLK_j, J }, - { SDLK_k, K }, - { SDLK_l, L }, - { SDLK_m, M }, - { SDLK_n, N }, - { SDLK_o, O }, - { SDLK_p, P }, - { SDLK_q, Q }, - { SDLK_r, R }, - { SDLK_s, S }, - { SDLK_t, T }, - { SDLK_u, U }, - { SDLK_v, V }, - { SDLK_w, W }, - { SDLK_x, X }, - { SDLK_y, Y }, - { SDLK_z, Z }, + {SDLK_a, A}, + {SDLK_b, B}, + {SDLK_c, C}, + {SDLK_d, D}, + {SDLK_e, E}, + {SDLK_f, F}, + {SDLK_g, G}, + {SDLK_h, H}, + {SDLK_i, I}, + {SDLK_j, J}, + {SDLK_k, K}, + {SDLK_l, L}, + {SDLK_m, M}, + {SDLK_n, N}, + {SDLK_o, O}, + {SDLK_p, P}, + {SDLK_q, Q}, + {SDLK_r, R}, + {SDLK_s, S}, + {SDLK_t, T}, + {SDLK_u, U}, + {SDLK_v, V}, + {SDLK_w, W}, + {SDLK_x, X}, + {SDLK_y, Y}, + {SDLK_z, Z}, - { SDLK_LEFTBRACKET, LeftBracket }, - { SDLK_BACKSLASH, Backslash }, - { SDLK_RIGHTBRACKET, RightBracket }, - { SDLK_BACKQUOTE, GraveAccent }, + {SDLK_LEFTBRACKET, LeftBracket}, + {SDLK_BACKSLASH, Backslash}, + {SDLK_RIGHTBRACKET, RightBracket}, + {SDLK_BACKQUOTE, GraveAccent}, - { SDLK_ESCAPE, Escape }, - { SDLK_RETURN, Enter }, - { SDLK_TAB, Tab }, - { SDLK_BACKSPACE, Backspace }, - { SDLK_INSERT, Insert }, - { SDLK_DELETE, Delete }, - { SDLK_RIGHT, Right }, - { SDLK_LEFT, Left }, - { SDLK_DOWN, Down }, - { SDLK_UP, Up }, - { SDLK_PAGEUP, PageUp }, - { SDLK_PAGEDOWN, PageDown }, - { SDLK_HOME, Home }, - { SDLK_END, End }, + {SDLK_ESCAPE, Escape}, + {SDLK_RETURN, Enter}, + {SDLK_TAB, Tab}, + {SDLK_BACKSPACE, Backspace}, + {SDLK_INSERT, Insert}, + {SDLK_DELETE, Delete}, + {SDLK_RIGHT, Right}, + {SDLK_LEFT, Left}, + {SDLK_DOWN, Down}, + {SDLK_UP, Up}, + {SDLK_PAGEUP, PageUp}, + {SDLK_PAGEDOWN, PageDown}, + {SDLK_HOME, Home}, + {SDLK_END, End}, - { SDLK_CAPSLOCK, CapsLock }, - { SDLK_SCROLLLOCK, ScrollLock }, - { SDLK_NUMLOCKCLEAR, NumLock }, - { SDLK_PRINTSCREEN, PrintScreen }, - { SDLK_PAUSE, Pause }, + {SDLK_CAPSLOCK, CapsLock}, + {SDLK_SCROLLLOCK, ScrollLock}, + {SDLK_NUMLOCKCLEAR, NumLock}, + {SDLK_PRINTSCREEN, PrintScreen}, + {SDLK_PAUSE, Pause}, - { SDLK_F1, F1 }, - { SDLK_F2, F2 }, - { SDLK_F3, F3 }, - { SDLK_F4, F4 }, - { SDLK_F5, F5 }, - { SDLK_F6, F6 }, - { SDLK_F7, F7 }, - { SDLK_F8, F8 }, - { SDLK_F9, F9 }, - { SDLK_F10, F10 }, - { SDLK_F11, F11 }, - { SDLK_F12, F12 }, - { SDLK_F13, F13 }, - { SDLK_F14, F14 }, - { SDLK_F15, F15 }, - { SDLK_F16, F16 }, - { SDLK_F17, F17 }, - { SDLK_F18, F18 }, - { SDLK_F19, F19 }, - { SDLK_F20, F20 }, - { SDLK_F21, F21 }, - { SDLK_F22, F22 }, - { SDLK_F23, F23 }, - { SDLK_F24, F24 }, + {SDLK_F1, F1}, + {SDLK_F2, F2}, + {SDLK_F3, F3}, + {SDLK_F4, F4}, + {SDLK_F5, F5}, + {SDLK_F6, F6}, + {SDLK_F7, F7}, + {SDLK_F8, F8}, + {SDLK_F9, F9}, + {SDLK_F10, F10}, + {SDLK_F11, F11}, + {SDLK_F12, F12}, + {SDLK_F13, F13}, + {SDLK_F14, F14}, + {SDLK_F15, F15}, + {SDLK_F16, F16}, + {SDLK_F17, F17}, + {SDLK_F18, F18}, + {SDLK_F19, F19}, + {SDLK_F20, F20}, + {SDLK_F21, F21}, + {SDLK_F22, F22}, + {SDLK_F23, F23}, + {SDLK_F24, F24}, - { SDLK_KP_0, KP0 }, - { SDLK_KP_1, KP1 }, - { SDLK_KP_2, KP2 }, - { SDLK_KP_3, KP3 }, - { SDLK_KP_4, KP4 }, - { SDLK_KP_5, KP5 }, - { SDLK_KP_6, KP6 }, - { SDLK_KP_7, KP7 }, - { SDLK_KP_8, KP8 }, - { SDLK_KP_9, KP9 }, + {SDLK_KP_0, KP0}, + {SDLK_KP_1, KP1}, + {SDLK_KP_2, KP2}, + {SDLK_KP_3, KP3}, + {SDLK_KP_4, KP4}, + {SDLK_KP_5, KP5}, + {SDLK_KP_6, KP6}, + {SDLK_KP_7, KP7}, + {SDLK_KP_8, KP8}, + {SDLK_KP_9, KP9}, - { SDLK_KP_DECIMAL, KPDecimal }, - { SDLK_KP_DIVIDE, KPDivide }, - { SDLK_KP_MULTIPLY, KPMultiply }, - { SDLK_KP_MINUS, KPSubtract }, - { SDLK_KP_PLUS, KPAdd }, - { SDLK_KP_ENTER, KPEnter }, - { SDLK_KP_EQUALS, KPEqual }, + {SDLK_KP_DECIMAL, KPDecimal}, + {SDLK_KP_DIVIDE, KPDivide}, + {SDLK_KP_MULTIPLY, KPMultiply}, + {SDLK_KP_MINUS, KPSubtract}, + {SDLK_KP_PLUS, KPAdd}, + {SDLK_KP_ENTER, KPEnter}, + {SDLK_KP_EQUALS, KPEqual}, - { SDLK_LSHIFT, LeftShift }, - { SDLK_LCTRL, LeftControl }, - { SDLK_LALT, LeftAlt }, - { SDLK_LGUI, LeftSuper }, + {SDLK_LSHIFT, LeftShift}, + {SDLK_LCTRL, LeftControl}, + {SDLK_LALT, LeftAlt}, + {SDLK_LGUI, LeftSuper}, - { SDLK_RSHIFT, RightShift }, - { SDLK_RCTRL, RightControl }, - { SDLK_RALT, RightAlt }, - { SDLK_RGUI, RightSuper }, + {SDLK_RSHIFT, RightShift}, + {SDLK_RCTRL, RightControl}, + {SDLK_RALT, RightAlt}, + {SDLK_RGUI, RightSuper}, - { SDLK_MENU, Menu } -}; + {SDLK_MENU, Menu}}; Keycode getCustomKey(SDL_Keycode sdlKey) { - auto it = sdlToCustom.find(sdlKey); - if (it != sdlToCustom.end()) { - return it->second; - } - return 0; + auto it = sdlToCustom.find(sdlKey); + if (it != sdlToCustom.end()) { + return it->second; + } + return 0; } diff --git a/mwe/events/src/loopManager.cpp b/mwe/events/src/loopManager.cpp index 6defda0..8ecb932 100644 --- a/mwe/events/src/loopManager.cpp +++ b/mwe/events/src/loopManager.cpp @@ -12,17 +12,15 @@ void LoopManager::processInput() { triggerEvent(KeyPressedEvent(getCustomKey(event.key.keysym.sym))); break; case SDL_MOUSEBUTTONDOWN: - int x, y; - SDL_GetMouseState(&x, &y); - triggerEvent(MousePressedEvent(x, y)); - break; + int x, y; + SDL_GetMouseState(&x, &y); + triggerEvent(MousePressedEvent(x, y)); + break; } } -void LoopManager::setRunning(bool running){ - this->gameRunning = running; -} -void LoopManager::fixedUpdate() { - //fprintf(stderr, "fixed update\n"); +void LoopManager::setRunning(bool running) { this->gameRunning = running; } +void LoopManager::fixedUpdate() { + //fprintf(stderr, "fixed update\n"); } void LoopManager::loop() { LoopTimer & timer = LoopTimer::getInstance(); @@ -45,30 +43,29 @@ void LoopManager::loop() { window.destroyWindow(); } -void onKey(const KeyPressedEvent& e) -{ - int keyCode = e.getKeyCode(); +void onKey(const KeyPressedEvent & e) { + int keyCode = e.getKeyCode(); std::cout << "keycode pressed: " << keyCode << std::endl; - } -void onMouse(const MousePressedEvent& e){ - fprintf(stderr, "mouse Position X: %d Y: %d\n", e.getMousePosition().first, e.getMousePosition().second); +void onMouse(const MousePressedEvent & e) { + fprintf(stderr, "mouse Position X: %d Y: %d\n", e.getMousePosition().first, + e.getMousePosition().second); } void LoopManager::setup() { gameRunning = window.initWindow(); LoopTimer::getInstance().start(); LoopTimer::getInstance().setFPS(50); EventHandler<KeyPressedEvent> callback = onKey; - subscribe<KeyPressedEvent>(callback,false); + subscribe<KeyPressedEvent>(callback, false); EventHandler<MousePressedEvent> mouseCallback = onMouse; - subscribe<MousePressedEvent>(mouseCallback ,false); - EventHandler<KeyPressedEvent> closeWindowCallback = [this](const KeyPressedEvent& e) { - if(e.getKeyCode() == Escape){ - this->setRunning(false); - } - }; - subscribe<KeyPressedEvent>(closeWindowCallback,false); - + subscribe<MousePressedEvent>(mouseCallback, false); + EventHandler<KeyPressedEvent> closeWindowCallback + = [this](const KeyPressedEvent & e) { + if (e.getKeyCode() == Escape) { + this->setRunning(false); + } + }; + subscribe<KeyPressedEvent>(closeWindowCallback, false); } void LoopManager::render() { //fprintf(stderr, "**********render********** \n"); diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp index 6b22008..971ca35 100644 --- a/mwe/events/src/main.cpp +++ b/mwe/events/src/main.cpp @@ -1,27 +1,41 @@ +#include "event.h" +#include "loopManager.h" #include <SDL2/SDL.h> #include <iostream> #include <memory> +<<<<<<< HEAD #include "loopManager.h" #include "event.h" #include "customTypes.h" +======= + +>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002 class PlayerDamagedEvent : public Event { public: - PlayerDamagedEvent(int damage, int playerID) - : Event("PlayerDamaged"), damage(damage), playerID(playerID) {} + PlayerDamagedEvent(int damage, int playerID) + : Event("PlayerDamaged"), damage(damage), playerID(playerID) {} - REGISTER_EVENT_TYPE(PlayerDamagedEvent); + REGISTER_EVENT_TYPE(PlayerDamagedEvent); +<<<<<<< HEAD int getDamage() const { return damage; } int getPlayerID() const { return playerID; } +======= + int getDamage() const { return damage; } + int getPlayerID() const { return playerID; } + +>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002 private: - int damage; - int playerID; + int damage; + int playerID; }; -void onPlayerDamaged(const PlayerDamagedEvent& e) { - std::cout << "Player " << e.getPlayerID() << " took " << e.getDamage() << " damage." << std::endl; +void onPlayerDamaged(const PlayerDamagedEvent & e) { + std::cout << "Player " << e.getPlayerID() << " took " << e.getDamage() + << " damage." << std::endl; } +<<<<<<< HEAD void onKeyPressed1(const KeyPressedEvent& e) { int keyCode = e.getKeyCode(); @@ -40,28 +54,42 @@ void testCollisionEvent() { subscribe<CollisionEvent>(CollisionHandler,1); // EventHandler<PlayerDamagedEvent> triggerEvent(CollisionEvent(testCollision), 1); +======= +void onKeyPressed(const KeyPressedEvent & e) { + const int keyCode = e.getKeyCode(); + fprintf(stderr, "KeyCode %d\n", keyCode); +>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002 } -int main(int argc, char* args[]) { +int main(int argc, char * args[]) { LoopManager gameLoop; // Create an event handler for KeyPressedEvent - // EventHandler<KeyPressedEvent> callback = [](const KeyPressedEvent& e) { - // onKeyPressed(e); - // }; + // EventHandler<KeyPressedEvent> callback = [](const KeyPressedEvent& e) { + // onKeyPressed(e); + // }; // custom event class poc subscribe<PlayerDamagedEvent>(onPlayerDamaged); triggerEvent(PlayerDamagedEvent(50, 1)); +<<<<<<< HEAD subscribe<KeyPressedEvent>(onKeyPressed,1,false); subscribe<KeyPressedEvent>(onKeyPressed1,false); // queueEvent(std::move(anotherKeyPressEvent)); triggerEvent(KeyPressedEvent(42), 1); +======= + //EventHandler<KeyPressedEvent> callback = onKeyPressed; + //subscribe<KeyPressedEvent>(callback,false); + std::unique_ptr<Event> anotherKeyPressEvent + = std::make_unique<KeyPressedEvent>(65); + queueEvent(std::move(anotherKeyPressEvent)); + triggerEvent(KeyPressedEvent(42)); +>>>>>>> b3b762a34e7ccb4a0dcd041a693ac7180af16002 EventManager::getInstance().dispatchEvents(); //collision event call testCollisionEvent(); gameLoop.setup(); gameLoop.loop(); - return 0; + return 0; } // void collisionUpdate(){ // int count; diff --git a/mwe/events/src/timer.cpp b/mwe/events/src/timer.cpp index f4fee23..0b89bf5 100644 --- a/mwe/events/src/timer.cpp +++ b/mwe/events/src/timer.cpp @@ -16,8 +16,7 @@ void LoopTimer::start() { // Update the timer, calculate deltaTime void LoopTimer::update() { uint64_t currentFrameTime = SDL_GetTicks64(); - deltaTime - = (currentFrameTime - lastFrameTime) / 1000.0; + deltaTime = (currentFrameTime - lastFrameTime) / 1000.0; if (deltaTime > maximumDeltaTime) { deltaTime = maximumDeltaTime; diff --git a/mwe/events/src/window.cpp b/mwe/events/src/window.cpp index 9cafd57..41eb85f 100644 --- a/mwe/events/src/window.cpp +++ b/mwe/events/src/window.cpp @@ -1,6 +1,5 @@ #include "window.h" -WindowManager::WindowManager() { -} +WindowManager::WindowManager() {} WindowManager::~WindowManager() { destroyWindow(); } SDL_Renderer * WindowManager::getRenderer() { return renderer; } |