diff options
Diffstat (limited to 'mwe/events/src/main.cpp')
-rw-r--r-- | mwe/events/src/main.cpp | 48 |
1 files changed, 23 insertions, 25 deletions
diff --git a/mwe/events/src/main.cpp b/mwe/events/src/main.cpp index d056f85..f7e0766 100644 --- a/mwe/events/src/main.cpp +++ b/mwe/events/src/main.cpp @@ -1,11 +1,9 @@ +#include "customTypes.h" #include "event.h" #include "loopManager.h" #include <SDL2/SDL.h> #include <iostream> #include <memory> -#include "loopManager.h" -#include "event.h" -#include "customTypes.h" class PlayerDamagedEvent : public Event { public: PlayerDamagedEvent(int damage, int playerID) @@ -13,9 +11,9 @@ public: REGISTER_EVENT_TYPE(PlayerDamagedEvent); - int getDamage() const { return damage; } - int getPlayerID() const { return playerID; } - + int getDamage() const { return damage; } + int getPlayerID() const { return playerID; } + private: int damage; int playerID; @@ -25,22 +23,22 @@ void onPlayerDamaged(const PlayerDamagedEvent & e) { << " damage." << std::endl; } -void onKeyPressed1(const KeyPressedEvent& e) -{ - int keyCode = e.getKeyCode(); - fprintf(stderr,"first function KeyCode %d\n",keyCode); +void onKeyPressed1(const KeyPressedEvent & e) { + int keyCode = e.getKeyCode(); + fprintf(stderr, "first function KeyCode %d\n", keyCode); } -void onKeyPressed(const KeyPressedEvent& e) -{ - int keyCode = e.getKeyCode(); - fprintf(stderr,"second function KeyCode %d\n",keyCode); +void onKeyPressed(const KeyPressedEvent & e) { + int keyCode = e.getKeyCode(); + fprintf(stderr, "second function KeyCode %d\n", keyCode); } -void CollisionHandler(const CollisionEvent& e){ - std::cout << "collision betwee object id: "<< e.getCollisionData().objectIdA << " and id: " << e.getCollisionData().objectIdB << std::endl; +void CollisionHandler(const CollisionEvent & e) { + std::cout << "collision betwee object id: " + << e.getCollisionData().objectIdA + << " and id: " << e.getCollisionData().objectIdB << std::endl; } void testCollisionEvent() { Collision testCollision(1, 2, {3, 4}, {5, 6}, 7.8f); - subscribe<CollisionEvent>(CollisionHandler,1); + subscribe<CollisionEvent>(CollisionHandler, 1); // EventHandler<PlayerDamagedEvent> triggerEvent(CollisionEvent(testCollision), 1); } @@ -53,15 +51,15 @@ int main(int argc, char * args[]) { // custom event class poc subscribe<PlayerDamagedEvent>(onPlayerDamaged); triggerEvent(PlayerDamagedEvent(50, 1)); - subscribe<KeyPressedEvent>(onKeyPressed,1,false); - subscribe<KeyPressedEvent>(onKeyPressed1,false); - // queueEvent(std::move(anotherKeyPressEvent)); - triggerEvent(KeyPressedEvent(42), 1); - + subscribe<KeyPressedEvent>(onKeyPressed, 1, false); + subscribe<KeyPressedEvent>(onKeyPressed1, false); + // queueEvent(std::move(anotherKeyPressEvent)); + triggerEvent(KeyPressedEvent(42), 1); + EventManager::getInstance().dispatchEvents(); //collision event call testCollisionEvent(); - + gameLoop.setup(); gameLoop.loop(); return 0; @@ -76,9 +74,9 @@ int main(int argc, char * args[]) { // triggerEvent(CollisionEvent(1,2),1); // triggerEvent(CollisionEvent(1,2),2); // } - + // } // int main(){ - + // return 0; // } |