diff options
Diffstat (limited to 'mwe/ecs-memory-efficient')
| -rw-r--r-- | mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp | 3 | ||||
| -rw-r--r-- | mwe/ecs-memory-efficient/src/Components.cpp | 4 | ||||
| -rw-r--r-- | mwe/ecs-memory-efficient/src/GameObjectMax.cpp | 6 | 
3 files changed, 10 insertions, 3 deletions
| diff --git a/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp b/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp index 408d5aa..ff8fde4 100644 --- a/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp +++ b/mwe/ecs-memory-efficient/inc/ContiguousContainer.hpp @@ -1,5 +1,6 @@  template <typename T> -ContiguousContainer<T>::ContiguousContainer() : mSize(0), mCapacity(10) { +ContiguousContainer<T>::ContiguousContainer() : mSize(0), +												mCapacity(10) {  	// Allocate memory for 10 objects initially  	mData = static_cast<T *>(malloc(mCapacity * sizeof(T)));  	if (!mData) { diff --git a/mwe/ecs-memory-efficient/src/Components.cpp b/mwe/ecs-memory-efficient/src/Components.cpp index c8347b3..2ec8609 100644 --- a/mwe/ecs-memory-efficient/src/Components.cpp +++ b/mwe/ecs-memory-efficient/src/Components.cpp @@ -6,6 +6,8 @@ Component::Component() : mActive(true) {}  Sprite::Sprite(std::string path) : mPath(path) {}  Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType) -	: mMass(mass), mGravityScale(gravityScale), mBodyType(bodyType) {} +	: mMass(mass), +	  mGravityScale(gravityScale), +	  mBodyType(bodyType) {}  Colider::Colider(int size) : mSize(size) {} diff --git a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp index b0c5af7..753c8e2 100644 --- a/mwe/ecs-memory-efficient/src/GameObjectMax.cpp +++ b/mwe/ecs-memory-efficient/src/GameObjectMax.cpp @@ -4,4 +4,8 @@  GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,  					   int layer) -	: mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {} +	: mId(id), +	  mName(name), +	  mTag(tag), +	  mActive(true), +	  mLayer(layer) {} |