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-rw-r--r--mwe/ecs-memory-efficient/src/ComponentManager.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/mwe/ecs-memory-efficient/src/ComponentManager.cpp b/mwe/ecs-memory-efficient/src/ComponentManager.cpp
index 16cc2b6..20d0ce0 100644
--- a/mwe/ecs-memory-efficient/src/ComponentManager.cpp
+++ b/mwe/ecs-memory-efficient/src/ComponentManager.cpp
@@ -8,14 +8,14 @@ ComponentManager& ComponentManager::GetInstance() {
ComponentManager::ComponentManager() {}
-void ComponentManager::DeleteAllComponentsOfId(std::uint32_t id) {
- for(auto& [type, componentArray] : mComponents) { //Loop through all the types (in the unordered_map<>)
- if (id < componentArray.size()) { //Make sure that the id (that we are looking for) is within the boundaries of the vector<>
- componentArray[id].clear(); //Clear the components at this specific id
- }
- }
+std::vector<std::reference_wrapper<Sprite>> ComponentManager::getAllSpriteReferences() {
+ return mSpriteContainer.getAllReferences();
}
-void ComponentManager::DeleteAllComponents() {
- mComponents.clear(); //Clear the whole unordered_map<>
+std::vector<std::reference_wrapper<Rigidbody>> ComponentManager::getAllRigidbodyReferences() {
+ return mRigidbodyContainer.getAllReferences();
+}
+
+std::vector<std::reference_wrapper<Colider>> ComponentManager::getAllColiderReferences() {
+ return mColiderContainer.getAllReferences();
}