diff options
Diffstat (limited to 'mwe/ecs-memory-efficient/inc/GameObjectMax.hpp')
-rw-r--r-- | mwe/ecs-memory-efficient/inc/GameObjectMax.hpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp index 1e952ba..aac9811 100644 --- a/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp +++ b/mwe/ecs-memory-efficient/inc/GameObjectMax.hpp @@ -1,6 +1,16 @@ #include "ComponentManager.h" -template <typename T, typename... Args> -void GameObject::AddComponent(Args&&... args) { - ComponentManager::GetInstance().AddComponent<T>(mId, std::forward<Args>(args)...); +template <typename... Args> +void GameObject::addSpriteComponent(Args&&... args) { + ComponentManager::GetInstance().addSpriteComponent(std::forward<Args>(args)...); +} + +template <typename... Args> +void GameObject::addRigidbodyComponent(Args&&... args) { + ComponentManager::GetInstance().addRigidbodyComponent(std::forward<Args>(args)...); +} + +template <typename... Args> +void GameObject::addColiderComponent(Args&&... args) { + ComponentManager::GetInstance().addColiderComponent(std::forward<Args>(args)...); } |