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-rw-r--r--mwe/ecs-homemade/src/Components.cpp11
-rw-r--r--mwe/ecs-homemade/src/GameObjectMax.cpp7
2 files changed, 0 insertions, 18 deletions
diff --git a/mwe/ecs-homemade/src/Components.cpp b/mwe/ecs-homemade/src/Components.cpp
deleted file mode 100644
index c8347b3..0000000
--- a/mwe/ecs-homemade/src/Components.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "Components.h"
-#include <iostream>
-
-Component::Component() : mActive(true) {}
-
-Sprite::Sprite(std::string path) : mPath(path) {}
-
-Rigidbody::Rigidbody(int mass, int gravityScale, int bodyType)
- : mMass(mass), mGravityScale(gravityScale), mBodyType(bodyType) {}
-
-Colider::Colider(int size) : mSize(size) {}
diff --git a/mwe/ecs-homemade/src/GameObjectMax.cpp b/mwe/ecs-homemade/src/GameObjectMax.cpp
deleted file mode 100644
index b0c5af7..0000000
--- a/mwe/ecs-homemade/src/GameObjectMax.cpp
+++ /dev/null
@@ -1,7 +0,0 @@
-#include "GameObjectMax.h"
-
-#include "ComponentManager.h"
-
-GameObject::GameObject(std::uint32_t id, std::string name, std::string tag,
- int layer)
- : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}