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-rw-r--r--mwe/ecs-homemade/src/GameObjectMax.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/mwe/ecs-homemade/src/GameObjectMax.cpp b/mwe/ecs-homemade/src/GameObjectMax.cpp
deleted file mode 100644
index 62c41de..0000000
--- a/mwe/ecs-homemade/src/GameObjectMax.cpp
+++ /dev/null
@@ -1,5 +0,0 @@
-#include "GameObjectMax.h"
-
-#include "ComponentManager.h"
-
-GameObject::GameObject(std::uint32_t id, std::string name, std::string tag, int layer) : mId(id), mName(name), mTag(tag), mActive(true), mLayer(layer) {}