diff options
Diffstat (limited to 'mwe/ecs-homemade/inc')
-rw-r--r-- | mwe/ecs-homemade/inc/ComponentManager.h | 33 | ||||
-rw-r--r-- | mwe/ecs-homemade/inc/ComponentManager.hpp | 77 |
2 files changed, 56 insertions, 54 deletions
diff --git a/mwe/ecs-homemade/inc/ComponentManager.h b/mwe/ecs-homemade/inc/ComponentManager.h index 5b0629f..763c28e 100644 --- a/mwe/ecs-homemade/inc/ComponentManager.h +++ b/mwe/ecs-homemade/inc/ComponentManager.h @@ -6,31 +6,38 @@ #include <vector> #include <typeindex> #include <memory> -#include <any> +#include <utility> class ComponentManager { public: - static ComponentManager& GetInstance(); + static ComponentManager& GetInstance(); //Singleton - ComponentManager(const ComponentManager&) = delete; - ComponentManager(ComponentManager&&) = delete; - ComponentManager& operator=(const ComponentManager&) = delete; - ComponentManager& operator=(ComponentManager&&) = delete; + ComponentManager(const ComponentManager&) = delete; //Singleton + ComponentManager(ComponentManager&&) = delete; //Singleton + ComponentManager& operator=(const ComponentManager&) = delete; //Singleton + ComponentManager& operator=(ComponentManager&&) = delete; //Singleton template <typename T, typename... Args> - void AddComponent(std::uint32_t id, Args&&... args); + void AddComponent(std::uint32_t id, Args&&... args); //Add a component + //TODO: void DeleteAllComponentsOfId(std::uint32_t id); //Deletes all components of a specific id + //TODO: void DeleteAllComponents(); //Deletes all components + template <typename T> - std::vector<std::reference_wrapper<T>> GetComponentsOfID(std::uint32_t id); - /*template <typename T> - std::vector<std::uint32_t> GetAllComponentIDs(); + std::vector<std::reference_wrapper<T>> GetComponentsByID(std::uint32_t id) const; //Get a vector<> of all components at specific id template <typename T> - std::vector<T*> GetAllComponentPointer();*/ + std::vector<std::pair<std::reference_wrapper<T>, std::uint32_t>> GetComponentsByType() const; //Get a vector<> of all components of a specific type private: - static ComponentManager mInstance; + static ComponentManager mInstance; //Singleton - ComponentManager(); + ComponentManager(); //Singleton + /* + * The std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> below might seem a bit strange, let me explain this structure: + * The std::unordered_map<> has a key and value. The key is a std::type_index and the value is a std::vector. So, a new std::vector will be created for each new std::type_index. + * The first std::vector<> stores another vector<>. This first vector<> is to bind the entity's id to a component. + * The second std::vector<> stores unique_ptrs. Each component can be gathered via an unique_ptr. This second vector<> allows multiple components of the same std::type_index for one entity (id). + */ std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> mComponents; }; diff --git a/mwe/ecs-homemade/inc/ComponentManager.hpp b/mwe/ecs-homemade/inc/ComponentManager.hpp index a7fc30f..03135a8 100644 --- a/mwe/ecs-homemade/inc/ComponentManager.hpp +++ b/mwe/ecs-homemade/inc/ComponentManager.hpp @@ -4,68 +4,63 @@ void ComponentManager::AddComponent(std::uint32_t id, Args&&... args) { std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>) if (mComponents.find(type) == mComponents.end()) { //Check if this component type is already in the unordered_map<> - mComponents[type] = std::vector<std::vector<std::unique_ptr<Component>>>(); //If not, create a new (empty) vector<> of unique_ptr<Component> + mComponents[type] = std::vector<std::vector<std::unique_ptr<Component>>>(); //If not, create a new (empty) vector<> of vector<unique_ptr<Component>> } if (id >= mComponents[type].size()) { //Resize the vector<> if the id is greater than the current size - mComponents[type].resize(id + 1); //Initialize new slots to nullptr (resize does this automatically) + mComponents[type].resize(id + 1); //Initialize new slots to nullptr (resize does automatically init to nullptr) } - mComponents[type][id].push_back(std::make_unique<T>(std::forward<Args>(args)...)); //Create a new component of type T using perfect forwarding and store its unique_ptr in the correct vector + mComponents[type][id].push_back(std::make_unique<T>(std::forward<Args>(args)...)); //Create a new component of type T using perfect forwarding and store its unique_ptr in the vector<> } template <typename T> -std::vector<std::reference_wrapper<T>> ComponentManager::GetComponentsOfID(std::uint32_t id) { - std::type_index type = typeid(T); +std::vector<std::reference_wrapper<T>> ComponentManager::GetComponentsByID(std::uint32_t id) const { + std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>) + + std::vector<std::reference_wrapper<T>> componentVector; //Create an empty vector<> - std::vector<std::reference_wrapper<T>> componentVector; + if (mComponents.find(type) != mComponents.end()) { //Find the type (in the unordered_list<>) - if (mComponents.find(type) != mComponents.end()) { + const std::vector<std::vector<std::unique_ptr<Component>>>& componentArray = mComponents.at(type); //Get the correct vector<> - const auto& componentArray = mComponents[type]; + if (id < componentArray.size()) { //Make sure that the id (that we are looking for) is within the boundaries of the vector<> + for (const std::unique_ptr<Component>& componentPtr : componentArray[id]) { //Loop trough the whole vector<> + T* castedComponent = static_cast<T*>(componentPtr.get()); //Cast the unique_ptr to a raw pointer - if (id < componentArray.size()) { - for (const auto& componentPtr : componentArray[id]) { - // Use static_cast instead of dynamic_cast - T* castedComponent = static_cast<T*>(componentPtr.get()); - if (castedComponent) { // Ensure cast was successful - componentVector.push_back(*castedComponent); // Add the raw pointer to the vector + if (castedComponent) { //Ensure that the cast was successful + componentVector.push_back(*castedComponent); //Add the dereferenced raw pointer to the vector<> } } } } - return componentVector; // Return empty vector if not found + return componentVector; //Return the vector<> } -/*// GetAllComponentIDs implementation template <typename T> -std::vector<std::uint32_t> ComponentManager::GetAllComponentIDs() { - std::type_index type = typeid(T); - std::vector<std::uint32_t> ids; - if (mComponents.find(type) != mComponents.end()) { - const auto& componentArray = mComponents[type]; - for (std::uint32_t id = 0; id < componentArray.size(); ++id) { - if (componentArray[id] != nullptr) { - ids.push_back(id); // Collect IDs of non-null components - } - } - } - return ids; -} +std::vector<std::pair<std::reference_wrapper<T>, std::uint32_t>> ComponentManager::GetComponentsByType() const { + std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>) -// GetAllComponentPointer implementation -template <typename T> -std::vector<T*> ComponentManager::GetAllComponentPointer() { - std::type_index type = typeid(T); - std::vector<T*> pointers; - if (mComponents.find(type) != mComponents.end()) { - const auto& componentArray = mComponents[type]; - for (const auto& component : componentArray) { - if (component != nullptr) { - pointers.push_back(static_cast<T*>(component)); // Cast to the correct type + std::vector<std::pair<std::reference_wrapper<T>, std::uint32_t>> componentVector; //Create an empty vector<> + std::uint32_t id = 0; //Set the id to 0 (the id will also be stored in the returned vector<>) + + if (mComponents.find(type) != mComponents.end()) { //Find the type (in the unordered_list<>) + + const std::vector<std::vector<std::unique_ptr<Component>>>& componentArray = mComponents.at(type); //Get the correct vector<> + + for (const std::vector<std::unique_ptr<Component>>& component : componentArray) { //Loop through the whole vector<> + for (const std::unique_ptr<Component>& componentPtr : component) { //Loop trough the whole vector<> + T* castedComponent = static_cast<T*>(componentPtr.get()); //Cast the unique_ptr to a raw pointer + + if (castedComponent) { //Ensure that the cast was successful + componentVector.push_back(std::make_pair(std::ref(*castedComponent), id)); //Pair the dereferenced raw pointer and the id and add it to the vector<> + } } + + ++id; //Increase the id (the id will also be stored in the returned vector<>) } } - return pointers; -}*/ + + return componentVector; +} |