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-rw-r--r--mwe/ecs-homemade/inc/ComponentManager.hpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/mwe/ecs-homemade/inc/ComponentManager.hpp b/mwe/ecs-homemade/inc/ComponentManager.hpp
new file mode 100644
index 0000000..720ee79
--- /dev/null
+++ b/mwe/ecs-homemade/inc/ComponentManager.hpp
@@ -0,0 +1,88 @@
+
+template <typename T, typename... Args>
+void ComponentManager::AddComponent(std::uint32_t id, Args&&... args) {
+ std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>)
+
+ if (mComponents.find(type) == mComponents.end()) { //Check if this component type is already in the unordered_map<>
+ mComponents[type] = std::vector<std::vector<std::unique_ptr<Component>>>(); //If not, create a new (empty) vector<> of vector<unique_ptr<Component>>
+ }
+
+ if (id >= mComponents[type].size()) { //Resize the vector<> if the id is greater than the current size
+ mComponents[type].resize(id + 1); //Initialize new slots to nullptr (resize does automatically init to nullptr)
+ }
+
+ mComponents[type][id].push_back(std::make_unique<T>(std::forward<Args>(args)...)); //Create a new component of type T using perfect forwarding and store its unique_ptr in the vector<>
+}
+
+template <typename T>
+void ComponentManager::DeleteComponentsById(std::uint32_t id) {
+ std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>)
+
+ if (mComponents.find(type) != mComponents.end()) { //Find the type (in the unordered_map<>)
+ std::vector<std::vector<std::unique_ptr<Component>>>& componentArray = mComponents[type]; //Get the correct vector<>
+
+ if (id < componentArray.size()) { //Make sure that the id (that we are looking for) is within the boundaries of the vector<>
+ componentArray[id].clear(); //Clear the whole vector<> of this specific type and id
+ }
+ }
+}
+
+template <typename T>
+void ComponentManager::DeleteComponents() {
+ std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>)
+
+ if (mComponents.find(type) != mComponents.end()) { //Find the type (in the unordered_map<>)
+ mComponents[type].clear(); //Clear the whole vector<> of this specific type
+ }
+}
+
+template <typename T>
+std::vector<std::reference_wrapper<T>> ComponentManager::GetComponentsByID(std::uint32_t id) const {
+ std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>)
+
+ std::vector<std::reference_wrapper<T>> componentVector; //Create an empty vector<>
+
+ if (mComponents.find(type) != mComponents.end()) { //Find the type (in the unordered_map<>)
+
+ const std::vector<std::vector<std::unique_ptr<Component>>>& componentArray = mComponents.at(type); //Get the correct vector<>
+
+ if (id < componentArray.size()) { //Make sure that the id (that we are looking for) is within the boundaries of the vector<>
+ for (const std::unique_ptr<Component>& componentPtr : componentArray[id]) { //Loop trough the whole vector<>
+ T* castedComponent = static_cast<T*>(componentPtr.get()); //Cast the unique_ptr to a raw pointer
+
+ if (castedComponent) { //Ensure that the cast was successful
+ componentVector.push_back(*castedComponent); //Add the dereferenced raw pointer to the vector<>
+ }
+ }
+ }
+ }
+
+ return componentVector; //Return the vector<>
+}
+
+template <typename T>
+std::vector<std::reference_wrapper<T>> ComponentManager::GetComponentsByType() const {
+ std::type_index type = typeid(T); //Determine the type of T (this is used as the key of the unordered_map<>)
+
+ std::vector<std::reference_wrapper<T>> componentVector; //Create an empty vector<>
+ //std::uint32_t id = 0; //Set the id to 0 (the id will also be stored in the returned vector<>)
+
+ if (mComponents.find(type) != mComponents.end()) { //Find the type (in the unordered_map<>)
+
+ const std::vector<std::vector<std::unique_ptr<Component>>>& componentArray = mComponents.at(type); //Get the correct vector<>
+
+ for (const std::vector<std::unique_ptr<Component>>& component : componentArray) { //Loop through the whole vector<>
+ for (const std::unique_ptr<Component>& componentPtr : component) { //Loop trough the whole vector<>
+ T* castedComponent = static_cast<T*>(componentPtr.get()); //Cast the unique_ptr to a raw pointer
+
+ if (castedComponent) { //Ensure that the cast was successful
+ componentVector.emplace_back(std::ref(*castedComponent)); //Pair the dereferenced raw pointer and the id and add it to the vector<>
+ }
+ }
+
+ //++id; //Increase the id (the id will also be stored in the returned vector<>)
+ }
+ }
+
+ return componentVector; //Return the vector<>
+}