diff options
Diffstat (limited to 'mwe/ecs-homemade/inc/ComponentManager.h')
-rw-r--r-- | mwe/ecs-homemade/inc/ComponentManager.h | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/mwe/ecs-homemade/inc/ComponentManager.h b/mwe/ecs-homemade/inc/ComponentManager.h index 1a58b01..d368516 100644 --- a/mwe/ecs-homemade/inc/ComponentManager.h +++ b/mwe/ecs-homemade/inc/ComponentManager.h @@ -2,39 +2,44 @@ #include "Components.h" #include <cstdint> -#include <unordered_map> -#include <vector> -#include <typeindex> #include <memory> +#include <typeindex> +#include <unordered_map> #include <utility> +#include <vector> class ComponentManager { public: - static ComponentManager& GetInstance(); //Singleton + static ComponentManager & GetInstance(); //Singleton - ComponentManager(const ComponentManager&) = delete; //Singleton - ComponentManager(ComponentManager&&) = delete; //Singleton - ComponentManager& operator=(const ComponentManager&) = delete; //Singleton - ComponentManager& operator=(ComponentManager&&) = delete; //Singleton + ComponentManager(const ComponentManager &) = delete; //Singleton + ComponentManager(ComponentManager &&) = delete; //Singleton + ComponentManager & operator=(const ComponentManager &) = delete; //Singleton + ComponentManager & operator=(ComponentManager &&) = delete; //Singleton template <typename T, typename... Args> - void AddComponent(std::uint32_t id, Args&&... args); //Add a component of a specific type + void AddComponent(std::uint32_t id, + Args &&... args); //Add a component of a specific type template <typename T> - void DeleteComponentsById(std::uint32_t id); //Deletes all components of a specific type and id + void DeleteComponentsById( + std::uint32_t id); //Deletes all components of a specific type and id template <typename T> - void DeleteComponents(); //Deletes all components of a specific type - void DeleteAllComponentsOfId(std::uint32_t id); //Deletes all components of a specific id - void DeleteAllComponents(); //Deletes all components + void DeleteComponents(); //Deletes all components of a specific type + void DeleteAllComponentsOfId( + std::uint32_t id); //Deletes all components of a specific id + void DeleteAllComponents(); //Deletes all components template <typename T> - std::vector<std::reference_wrapper<T>> GetComponentsByID(std::uint32_t id) const; //Get a vector<> of all components at specific type and id + std::vector<std::reference_wrapper<T>> GetComponentsByID(std::uint32_t id) + const; //Get a vector<> of all components at specific type and id template <typename T> - std::vector<std::reference_wrapper<T>> GetComponentsByType() const; //Get a vector<> of all components of a specific type + std::vector<std::reference_wrapper<T>> GetComponentsByType() + const; //Get a vector<> of all components of a specific type private: - static ComponentManager mInstance; //Singleton + static ComponentManager mInstance; //Singleton - ComponentManager(); //Singleton + ComponentManager(); //Singleton /* * The std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> below might seem a bit strange, let me explain this structure: @@ -42,7 +47,9 @@ private: * The first std::vector<> stores another vector<>. This first vector<> is to bind the entity's id to a component. * The second std::vector<> stores unique_ptrs. Each component can be gathered via an unique_ptr. This second vector<> allows multiple components of the same std::type_index for one entity (id). */ - std::unordered_map<std::type_index, std::vector<std::vector<std::unique_ptr<Component>>>> mComponents; + std::unordered_map<std::type_index, + std::vector<std::vector<std::unique_ptr<Component>>>> + mComponents; }; #include "ComponentManager.hpp" |