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-rw-r--r--mwe/ecs-homemade/CMakeLists.txt17
1 files changed, 0 insertions, 17 deletions
diff --git a/mwe/ecs-homemade/CMakeLists.txt b/mwe/ecs-homemade/CMakeLists.txt
deleted file mode 100644
index 6267c1a..0000000
--- a/mwe/ecs-homemade/CMakeLists.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-cmake_minimum_required(VERSION 3.5)
-project(ecs-homemade)
-
-# Set the C++ standard (optional, but good practice)
-set(CMAKE_CXX_STANDARD 17)
-set(CMAKE_CXX_STANDARD_REQUIRED True)
-
-# Use the debug mode (otherwise breakpoints are not compiled)
-set(CMAKE_BUILD_TYPE Debug)
-
-add_executable(ecs-homemade
- src/main.cpp
- src/ComponentManager.cpp
- src/Components.cpp
- src/GameObjectMax.cpp
-)
-target_include_directories(ecs-homemade PRIVATE "${CMAKE_SOURCE_DIR}/inc")