diff options
Diffstat (limited to 'game')
| -rw-r--r-- | game/missile/MissileSubScene.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/game/missile/MissileSubScene.cpp b/game/missile/MissileSubScene.cpp index 59d8221..6719c3d 100644 --- a/game/missile/MissileSubScene.cpp +++ b/game/missile/MissileSubScene.cpp @@ -29,9 +29,9 @@ void MissileSubScene::create(crepe::Scene & scn) {  	missle.add_component<BehaviorScript>().set_script<MissileScript>().active = false;  	auto & sound = missle.add_component<AudioSource>(missile_fire); -	sound.volume = 0.1; +	sound.volume = 0.5;  	auto & sound2 = missle.add_component<AudioSource>(explosion_sound); -	sound2.volume = 0.1; +	sound2.volume = 3;  	// sprites  	auto & missle_sprite = missle.add_component<Sprite>( |