diff options
Diffstat (limited to 'game')
| -rw-r--r-- | game/hud/SpeedScript.cpp | 4 | ||||
| -rw-r--r-- | game/menus/ButtonReplaySubScript.cpp | 5 | ||||
| -rw-r--r-- | game/menus/ButtonReplaySubScript.h | 1 | ||||
| -rw-r--r-- | game/menus/ButtonSubScene.cpp | 7 | ||||
| -rw-r--r-- | game/menus/endgame/EndGameSubScript.cpp | 2 | ||||
| -rw-r--r-- | game/menus/mainmenu/CreditsSubScene.cpp | 30 | ||||
| -rw-r--r-- | game/menus/mainmenu/CreditsSubScript.cpp | 4 | ||||
| -rw-r--r-- | game/menus/mainmenu/CreditsSubScript.h | 2 | 
8 files changed, 29 insertions, 26 deletions
| diff --git a/game/hud/SpeedScript.cpp b/game/hud/SpeedScript.cpp index 29d4193..906a38f 100644 --- a/game/hud/SpeedScript.cpp +++ b/game/hud/SpeedScript.cpp @@ -26,11 +26,11 @@ void SpeedScript::init() {  void SpeedScript::fixed_update(crepe::duration_t dt) {  	LoopTimerManager & lp = this->get_loop_timer();  	if (this->get_key_state(Keycode::PAGE_UP)) { -		if(lp.get_time_scale() >= 2) return; +		if (lp.get_time_scale() >= 2) return;  		lp.set_time_scale(lp.get_time_scale() + 0.1);  	}  	if (this->get_key_state(Keycode::PAGE_DOWN)) { -		if(lp.get_time_scale() <= 0.5) return; +		if (lp.get_time_scale() <= 0.5) return;  		lp.set_time_scale(lp.get_time_scale() - 0.1);  	}  } diff --git a/game/menus/ButtonReplaySubScript.cpp b/game/menus/ButtonReplaySubScript.cpp index 26cb8ee..9308350 100644 --- a/game/menus/ButtonReplaySubScript.cpp +++ b/game/menus/ButtonReplaySubScript.cpp @@ -1,9 +1,9 @@  #include "ButtonReplaySubScript.h"  #include "MenusConfig.h" +#include "../Events.h"  #include <crepe/api/AudioSource.h>  #include <crepe/types.h> -#include "../Events.h"  using namespace crepe;  using namespace std; @@ -19,13 +19,12 @@ void ButtonReplaySubScript::init() {  	replay.record_start();  } -  bool ButtonReplaySubScript::on_button_press(const ButtonPressEvent & e) {  	replay.play(this->recording);  	return false;  } -bool ButtonReplaySubScript::set_recording(){ +bool ButtonReplaySubScript::set_recording() {  	this->recording = replay.record_end();  	return false;  } diff --git a/game/menus/ButtonReplaySubScript.h b/game/menus/ButtonReplaySubScript.h index 7e63d06..bfc684d 100644 --- a/game/menus/ButtonReplaySubScript.h +++ b/game/menus/ButtonReplaySubScript.h @@ -8,6 +8,7 @@ class ButtonReplaySubScript : public IButtonScript {  public:  	void init() override;  	bool on_button_press(const crepe::ButtonPressEvent & e); +  private:  	crepe::recording_t recording = 0;  	bool set_recording(); diff --git a/game/menus/ButtonSubScene.cpp b/game/menus/ButtonSubScene.cpp index d657be9..30646f1 100644 --- a/game/menus/ButtonSubScene.cpp +++ b/game/menus/ButtonSubScene.cpp @@ -62,12 +62,11 @@ void ButtonSubScene::set_script(crepe::GameObject & button_object, const Data &  				.set_script<ButtonNextMainMenuSubScript>();  			break;  		case ScriptSelect::REPLAY: -			button_object.add_component<BehaviorScript>() -				.set_script<ButtonReplaySubScript>(); +			button_object.add_component<BehaviorScript>().set_script<ButtonReplaySubScript>();  			break;  		case ScriptSelect::CREDITS_BACK: -			button_object.add_component<BehaviorScript>() -				.set_script<CreditsSubScript>(data.tag); +			button_object.add_component<BehaviorScript>().set_script<CreditsSubScript>(data.tag +			);  			break;  		case ScriptSelect::CREDITS_SHOW:  			button_object.add_component<BehaviorScript>() diff --git a/game/menus/endgame/EndGameSubScript.cpp b/game/menus/endgame/EndGameSubScript.cpp index 08a9f8c..6edfe7b 100644 --- a/game/menus/endgame/EndGameSubScript.cpp +++ b/game/menus/endgame/EndGameSubScript.cpp @@ -1,8 +1,8 @@  #include "EndGameSubScript.h"  #include "../../Events.h" -#include "../IFloatingWindowScript.h"  #include "../ButtonReplaySubScript.h" +#include "../IFloatingWindowScript.h"  #include <string> diff --git a/game/menus/mainmenu/CreditsSubScene.cpp b/game/menus/mainmenu/CreditsSubScene.cpp index bdd6fa0..65576ee 100644 --- a/game/menus/mainmenu/CreditsSubScene.cpp +++ b/game/menus/mainmenu/CreditsSubScene.cpp @@ -55,7 +55,7 @@ void CreditsSubScene::create(Scene & scn) {  		ButtonSubScene::Data {  			.text = "Back",  			.text_width = 150, -			.position = {-button_position.x+150, button_position.y}, +			.position = {-button_position.x + 150, button_position.y},  			.script_type = ButtonSubScene::ScriptSelect::CREDITS_BACK,  			.button_type = ButtonSubScene::ButtonSelect::BACK,  			.scale = 0.6, @@ -69,58 +69,64 @@ void CreditsSubScene::create(Scene & scn) {  	const float Y_OFFSET_NAMES_BEGIN = 100;  	const float Y_OFFSET_NAMES = 30;  	const string LOEK = "Loek Le Blansch"; -	crepe::vec2 size_loek = {LOEK.size()*SIZE_CHAR_NAMES, (LOEK.size()*SIZE_CHAR_NAMES / LOEK.size()) * 2}; +	crepe::vec2 size_loek +		= {LOEK.size() * SIZE_CHAR_NAMES, (LOEK.size() * SIZE_CHAR_NAMES / LOEK.size()) * 2};  	titel.add_component<Text>(  		size_loek, FONT,  		Text::Data {  			.world_space = false,  			.text_color = Color::WHITE,  		}, -		vec2 {150, -207+Y_OFFSET_NAMES+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, LOEK +		vec2 {150, -207 + Y_OFFSET_NAMES + Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, LOEK  	);  	const string WOUTER = "Wouter Boerenkamps"; -	crepe::vec2 size_wouter = {WOUTER.size()*SIZE_CHAR_NAMES, (WOUTER.size()*SIZE_CHAR_NAMES / WOUTER.size()) * 2}; +	crepe::vec2 size_wouter +		= {WOUTER.size() * SIZE_CHAR_NAMES, +		   (WOUTER.size() * SIZE_CHAR_NAMES / WOUTER.size()) * 2};  	titel.add_component<Text>(  		size_wouter, FONT,  		Text::Data {  			.world_space = false,  			.text_color = Color::WHITE,  		}, -		vec2 {150, -207+Y_OFFSET_NAMES*2+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, WOUTER +		vec2 {150, -207 + Y_OFFSET_NAMES * 2 + Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, WOUTER  	);  	const string JARO = "Jaro Rutjes"; -	crepe::vec2 size_jaro = {JARO.size()*SIZE_CHAR_NAMES, (JARO.size()*SIZE_CHAR_NAMES / JARO.size()) * 2}; +	crepe::vec2 size_jaro +		= {JARO.size() * SIZE_CHAR_NAMES, (JARO.size() * SIZE_CHAR_NAMES / JARO.size()) * 2};  	titel.add_component<Text>(  		size_jaro, FONT,  		Text::Data {  			.world_space = false,  			.text_color = Color::WHITE,  		}, -		vec2 {150, -207+Y_OFFSET_NAMES*3+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, JARO +		vec2 {150, -207 + Y_OFFSET_NAMES * 3 + Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, JARO  	);  	const string MAX = "Max Smits"; -	crepe::vec2 size_max = {MAX.size()*SIZE_CHAR_NAMES, (MAX.size()*SIZE_CHAR_NAMES / MAX.size()) * 2}; +	crepe::vec2 size_max +		= {MAX.size() * SIZE_CHAR_NAMES, (MAX.size() * SIZE_CHAR_NAMES / MAX.size()) * 2};  	titel.add_component<Text>(  		size_max, FONT,  		Text::Data {  			.world_space = false,  			.text_color = Color::WHITE,  		}, -		vec2 {150, -207+Y_OFFSET_NAMES*4+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, MAX +		vec2 {150, -207 + Y_OFFSET_NAMES * 4 + Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, MAX  	);  	const string NIELS = "Niels Stunnebrink"; -	crepe::vec2 size_niels = {NIELS.size()*SIZE_CHAR_NAMES, (NIELS.size()*SIZE_CHAR_NAMES / NIELS.size()) * 2}; +	crepe::vec2 size_niels +		= {NIELS.size() * SIZE_CHAR_NAMES, (NIELS.size() * SIZE_CHAR_NAMES / NIELS.size()) * 2 +		};  	titel.add_component<Text>(  		size_niels, FONT,  		Text::Data {  			.world_space = false,  			.text_color = Color::WHITE,  		}, -		vec2 {150, -207+Y_OFFSET_NAMES*5+Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, NIELS +		vec2 {150, -207 + Y_OFFSET_NAMES * 5 + Y_OFFSET_NAMES_BEGIN} + FONTOFFSET, NIELS  	); -  } diff --git a/game/menus/mainmenu/CreditsSubScript.cpp b/game/menus/mainmenu/CreditsSubScript.cpp index ce74ba4..4224dc8 100644 --- a/game/menus/mainmenu/CreditsSubScript.cpp +++ b/game/menus/mainmenu/CreditsSubScript.cpp @@ -1,8 +1,8 @@  #include "CreditsSubScript.h"  #include "../../Events.h" -#include "../IFloatingWindowScript.h"  #include "../ButtonReplaySubScript.h" +#include "../IFloatingWindowScript.h"  #include <string> @@ -13,7 +13,6 @@  using namespace crepe; -  CreditsSubScript::CreditsSubScript(const std::string & tag) { this->tag = tag; }  void CreditsSubScript::init() { @@ -57,4 +56,3 @@ bool CreditsSubScript::enable_all() {  bool CreditsSubScript::on_button_press(const ButtonPressEvent & e) {  	return this->disable_all();  } - diff --git a/game/menus/mainmenu/CreditsSubScript.h b/game/menus/mainmenu/CreditsSubScript.h index e411202..81f941a 100644 --- a/game/menus/mainmenu/CreditsSubScript.h +++ b/game/menus/mainmenu/CreditsSubScript.h @@ -1,7 +1,7 @@  #pragma once -#include "../IFloatingWindowScript.h"  #include "../IButtonScript.h" +#include "../IFloatingWindowScript.h"  #include <crepe/api/Event.h>  #include <crepe/api/Script.h> |