diff options
Diffstat (limited to 'game/prefab/ZapperPoolScript.cpp')
-rw-r--r-- | game/prefab/ZapperPoolScript.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/game/prefab/ZapperPoolScript.cpp b/game/prefab/ZapperPoolScript.cpp new file mode 100644 index 0000000..e42adc9 --- /dev/null +++ b/game/prefab/ZapperPoolScript.cpp @@ -0,0 +1,39 @@ +#include <crepe/api/Camera.h> + +#include "../Config.h" + +#include "ZapperPoolScript.h" +#include "ZapperPoolSubScene.h" + +using namespace crepe; +using namespace std; + +ZapperPoolScript::ZapperPoolScript(ZapperPoolSubScene & pool) : pool(pool) {} + +void ZapperPoolScript::init() { + subscribe<CreateZapperEvent>([this](const CreateZapperEvent &) { + this->spawn_random(); + return true; + }); +} + +void ZapperPoolScript::fixed_update(crepe::duration_t) { + if (i++ < 80) return; + i = 0; + queue_event<CreateZapperEvent>(); +} + +void ZapperPoolScript::spawn_random() { + vec2 pos = this->get_camera_pos(); + logf(Log::DEBUG, "Spawning random zapper at {}", pos); + +} + +vec2 ZapperPoolScript::get_camera_pos() { + Transform & transform = get_components_by_name<Transform>(CAMERA_NAME).back(); + Camera & camera = get_components_by_name<Camera>(CAMERA_NAME).back(); + + // right middle edge position + return transform.position + vec2(camera.viewport_size.x / 2, 0); +} + |