diff options
Diffstat (limited to 'game/prefab/ZapperObject.h')
-rw-r--r-- | game/prefab/ZapperObject.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/game/prefab/ZapperObject.h b/game/prefab/ZapperObject.h new file mode 100644 index 0000000..42edc51 --- /dev/null +++ b/game/prefab/ZapperObject.h @@ -0,0 +1,40 @@ +#pragma once + +#include <crepe/api/Animator.h> +#include <crepe/api/BoxCollider.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/Rigidbody.h> +#include <crepe/api/Sprite.h> + +class ZapperObject : public crepe::GameObject { +public: + ZapperObject(crepe::GameObject &&); + +public: + bool active = true; + + struct { + crepe::Sprite & orb_start; + crepe::Sprite & orb_end; + crepe::Sprite & glow_start; + crepe::Sprite & glow_end; + crepe::Sprite & beam; + } sprite; + + struct { + crepe::Animator & orb_start; + crepe::Animator & orb_end; + crepe::Animator & glow_start; + crepe::Animator & glow_end; + } animator; + + crepe::Rigidbody & body; + crepe::BoxCollider & collider; + +private: + static constexpr float SCALE = 0.8; + +public: + void place(const crepe::vec2 & position, float rotation, float length); + void set_active(bool active); +}; |