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-rw-r--r--game/prefab/PlayerObject.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/game/prefab/PlayerObject.h b/game/prefab/PlayerObject.h
deleted file mode 100644
index a44d367..0000000
--- a/game/prefab/PlayerObject.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#pragma once
-
-#include <crepe/api/Animator.h>
-#include <crepe/api/BehaviorScript.h>
-#include <crepe/api/BoxCollider.h>
-#include <crepe/api/GameObject.h>
-#include <crepe/api/Rigidbody.h>
-#include <crepe/api/Sprite.h>
-
-class PlayerObject : public crepe::GameObject {
-public:
- PlayerObject(crepe::GameObject &&);
-
-public:
- struct {
- crepe::Sprite & body;
- crepe::Sprite & head;
- crepe::Sprite & jetpack;
- } sprite;
-
- struct {
- crepe::Animator & body;
- crepe::Animator & head;
- crepe::Animator & jetpack;
- } animator;
-
- crepe::Rigidbody & body;
- crepe::BoxCollider & collider;
- crepe::BehaviorScript & controller;
-};