diff options
Diffstat (limited to 'game/player/PlayerSubScene.cpp')
-rw-r--r-- | game/player/PlayerSubScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index 245f19c..dfcd763 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -22,7 +22,7 @@ using namespace crepe; using namespace std; PlayerSubScene::PlayerSubScene(Scene & scn) { - GameObject player = scn.new_object("player", "player", vec2(200, 200)); + GameObject player = scn.new_object("player", "player", vec2(-100, 200)); Asset player_bullet {"asset/other_effects/effect_smgbullet.png"}; Sprite & player_bullet_sprite = player.add_component<Sprite>( @@ -106,7 +106,7 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { .looping = true, } ); - player.add_component<BoxCollider>(vec2(35, 35)); + player.add_component<BoxCollider>(vec2(50, 35)); Asset player_head_asset {"asset/barry/defaultHead.png"}; Sprite & player_head_sprite = player.add_component<Sprite>( player_head_asset, |