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-rw-r--r--game/player/PlayerSubScene.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp
index f136605..c4d689a 100644
--- a/game/player/PlayerSubScene.cpp
+++ b/game/player/PlayerSubScene.cpp
@@ -149,7 +149,8 @@ PlayerSubScene::PlayerSubScene(Scene & scn) {
.body_type = Rigidbody::BodyType::DYNAMIC,
.linear_velocity = vec2(PLAYER_SPEED * 0.02, 0),
.collision_layers
- = {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER, COLL_LAY_MISSILE},
+ = {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER, COLL_LAY_MISSILE, COLL_LAY_BULLET
+ },
.collision_layer = COLL_LAY_PLAYER,
});
player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false;