diff options
Diffstat (limited to 'game/player/PlayerSubScene.cpp')
-rw-r--r-- | game/player/PlayerSubScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index 91ae882..7e78e82 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -141,9 +141,9 @@ PlayerSubScene::PlayerSubScene(Scene & scn) { ); player.add_component<BoxCollider>(vec2(40, 60), vec2(-20, 0)); player.add_component<Rigidbody>(Rigidbody::Data { - .gravity_scale = 20, + .gravity_scale = PLAYER_GRAVITY_SCALE, .body_type = Rigidbody::BodyType::DYNAMIC, - .linear_velocity = vec2(100, 0), + .linear_velocity = vec2(PLAYER_SPEED, 0), .collision_layers = {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER, COLL_LAY_MISSILE}, .collision_layer = COLL_LAY_PLAYER, |