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-rw-r--r--game/player/PlayerSubScene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp
index 91ae882..7e78e82 100644
--- a/game/player/PlayerSubScene.cpp
+++ b/game/player/PlayerSubScene.cpp
@@ -141,9 +141,9 @@ PlayerSubScene::PlayerSubScene(Scene & scn) {
);
player.add_component<BoxCollider>(vec2(40, 60), vec2(-20, 0));
player.add_component<Rigidbody>(Rigidbody::Data {
- .gravity_scale = 20,
+ .gravity_scale = PLAYER_GRAVITY_SCALE,
.body_type = Rigidbody::BodyType::DYNAMIC,
- .linear_velocity = vec2(100, 0),
+ .linear_velocity = vec2(PLAYER_SPEED, 0),
.collision_layers
= {COLL_LAY_BOT_TOP, COLL_LAY_ZAPPER, COLL_LAY_LASER, COLL_LAY_MISSILE},
.collision_layer = COLL_LAY_PLAYER,