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-rw-r--r--game/player/PlayerSubScene.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp
index 11575c6..41fcf51 100644
--- a/game/player/PlayerSubScene.cpp
+++ b/game/player/PlayerSubScene.cpp
@@ -4,6 +4,7 @@
#include "PlayerScript.h"
#include "../Config.h"
+#include "api/Asset.h"
#include <crepe/api/Animator.h>
#include <crepe/api/AudioSource.h>
@@ -153,6 +154,18 @@ PlayerSubScene::PlayerSubScene(Scene & scn) {
player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false;
player.add_component<BehaviorScript>().set_script<PlayerEndScript>().active = false;
+ player.add_component<AudioSource>(Asset("asset/sfx/dud_zapper_lp.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/dud_zapper_pop.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/dud_fire.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_01.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_02.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_03.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_04.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_05.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_06.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_07.ogg"));
+ player.add_component<AudioSource>(Asset("asset/sfx/jetpack_firecracker_lp_08.ogg"));
+
GameObject player_audio = scn.new_object("player_audio", "player_audio", vec2(0, 0));
player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_left_1.ogg"));
player_audio.add_component<AudioSource>(Asset("asset/sfx/barefoot_step_right_1.ogg"));