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Diffstat (limited to 'game/player/PlayerBulletSubScene.cpp')
| -rw-r--r-- | game/player/PlayerBulletSubScene.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/game/player/PlayerBulletSubScene.cpp b/game/player/PlayerBulletSubScene.cpp index 2d237de..795747b 100644 --- a/game/player/PlayerBulletSubScene.cpp +++ b/game/player/PlayerBulletSubScene.cpp @@ -27,7 +27,7 @@ int PlayerBulletSubScene::create(Scene & scn, int counter) {  		.linear_velocity = vec2 {400, 0},  		.angular_velocity = 10,  		.kinematic_collision = false, -		.collision_layers = {COLL_LAY_ENEMY,COLL_LAY_ZAPPER}, +		.collision_layers = {COLL_LAY_ENEMY, COLL_LAY_ZAPPER},  		.collision_layer = COLL_LAY_PLAYER_BULLET, |