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-rw-r--r--game/player/PlayerBulletScript.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/game/player/PlayerBulletScript.h b/game/player/PlayerBulletScript.h
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+++ b/game/player/PlayerBulletScript.h
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+#pragma once
+#include <crepe/api/BehaviorScript.h>
+#include <crepe/api/Script.h>
+
+class PlayerBulletScript : public crepe::Script{
+ public:
+ void init() override;
+ void fixed_update(crepe::duration_t dt) override;
+ bool on_collide(const crepe::CollisionEvent& e);
+ void despawn_bullet();
+};