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Diffstat (limited to 'game/player/PlayerBulletScript.cpp')
-rw-r--r-- | game/player/PlayerBulletScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/player/PlayerBulletScript.cpp b/game/player/PlayerBulletScript.cpp index a76b7eb..a823375 100644 --- a/game/player/PlayerBulletScript.cpp +++ b/game/player/PlayerBulletScript.cpp @@ -17,7 +17,7 @@ void PlayerBulletScript::fixed_update(crepe::duration_t dt) { Camera & camera = this->get_components_by_name<Camera>("camera").front(); Transform & cam_transform = this->get_components_by_name<Transform>("camera").front(); Rigidbody & bullet_body = this->get_component<Rigidbody>(); - transform.rotation += bullet_body.data.angular_velocity; + transform.rotation += bullet_body.data.angular_velocity * dt.count(); transform.position += bullet_body.data.linear_velocity * dt.count(); vec2 half_screen = camera.viewport_size / 2; float despawn_location = cam_transform.position.x + half_screen.x + 50; |