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-rw-r--r--game/missile/AlertSubScene.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/game/missile/AlertSubScene.cpp b/game/missile/AlertSubScene.cpp
index 8d59f97..5bce5ac 100644
--- a/game/missile/AlertSubScene.cpp
+++ b/game/missile/AlertSubScene.cpp
@@ -7,7 +7,7 @@
using namespace crepe;
-MissileAlert::MissileAlert(Scene& scn){
+MissileAlert::MissileAlert(Scene & scn) {
GameObject alert = scn.new_object("missile_alert", "missile_alert", {0, 0}, 0, 1);
Asset missile_alert_ss {"asset/obstacles/missile/missileAlert.png"};
@@ -30,6 +30,4 @@ MissileAlert::MissileAlert(Scene& scn){
missile_alert_anim.set_anim(1);
missile_alert_sprite.active = false;
-
-
}