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-rw-r--r--game/menus/ButtonReplaySubScript.cpp5
-rw-r--r--game/menus/mainmenu/MainMenuScene.cpp2
2 files changed, 6 insertions, 1 deletions
diff --git a/game/menus/ButtonReplaySubScript.cpp b/game/menus/ButtonReplaySubScript.cpp
index ddd9fa4..55e718d 100644
--- a/game/menus/ButtonReplaySubScript.cpp
+++ b/game/menus/ButtonReplaySubScript.cpp
@@ -1,4 +1,5 @@
#include "ButtonReplaySubScript.h"
+#include "Config.h"
#include "MenusConfig.h"
#include "../Events.h"
@@ -19,20 +20,24 @@ void ButtonReplaySubScript::init() {
this->subscribe<DeleteRecordingEvent>([this](const DeleteRecordingEvent & e) {
return this->delete_recording();
});
+ if(DISABLE_REPLAY)return;
replay.record_start();
}
bool ButtonReplaySubScript::on_button_press(const ButtonPressEvent & e) {
+ if(DISABLE_REPLAY)return false;
replay.play(this->recording);
return false;
}
bool ButtonReplaySubScript::set_recording() {
+ if(DISABLE_REPLAY)return false;
this->recording = replay.record_end();
return false;
}
bool ButtonReplaySubScript::delete_recording() {
+ if(DISABLE_REPLAY)return false;
replay.release(this->recording);
return false;
}
diff --git a/game/menus/mainmenu/MainMenuScene.cpp b/game/menus/mainmenu/MainMenuScene.cpp
index ff94e74..baeca39 100644
--- a/game/menus/mainmenu/MainMenuScene.cpp
+++ b/game/menus/mainmenu/MainMenuScene.cpp
@@ -29,7 +29,7 @@ void MainMenuScene::load_scene() {
camera_object.add_component<Camera>(
ivec2(990, 720), vec2(1100, 800),
Camera::Data {
- .bg_color = Color::RED,
+ .bg_color = Color::BLACK,
}
);
camera_object.add_component<BehaviorScript>().set_script<TransitionStartSubScript>();