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-rw-r--r--game/menus/mainmenu/TransitionStartScript.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/game/menus/mainmenu/TransitionStartScript.cpp b/game/menus/mainmenu/TransitionStartScript.cpp
new file mode 100644
index 0000000..d03adf0
--- /dev/null
+++ b/game/menus/mainmenu/TransitionStartScript.cpp
@@ -0,0 +1,20 @@
+#include "TransitionStartScript.h"
+#include "../MenusConfig.h"
+#include "iostream"
+
+using namespace crepe;
+using namespace std;
+
+
+void TransitionStartScript::init(){
+ cout << "script init" << endl;
+}
+
+void TransitionStartScript::fixed_update(crepe::duration_t dt){
+ if(this->get_key_state(Keycode::ENTER) && this->transition == false) this->transition = true;
+}
+
+const char* TransitionStartScript::get_scene_name() const {
+ // Provide the next scene defined in MainMenuConfig
+ return START_SCENE;
+}