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path: root/game/menus/mainmenu/MainMenuScene.cpp
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Diffstat (limited to 'game/menus/mainmenu/MainMenuScene.cpp')
-rw-r--r--game/menus/mainmenu/MainMenuScene.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/game/menus/mainmenu/MainMenuScene.cpp b/game/menus/mainmenu/MainMenuScene.cpp
index 43418e3..743fe43 100644
--- a/game/menus/mainmenu/MainMenuScene.cpp
+++ b/game/menus/mainmenu/MainMenuScene.cpp
@@ -64,7 +64,7 @@ void MainMenuScene::load_scene() {
ButtonSubScene::Data {
.text = "SHOP",
.text_offset = {-20, 0},
- .text_width = 115,
+ .text_width = 110,
.icon_offset = {60, 0},
.icon_type = ButtonSubScene::IconSelect::SHOP,
.position = pos_btn,
@@ -72,6 +72,19 @@ void MainMenuScene::load_scene() {
}
);
+ //Credits btn
+ pos_btn.y += MENU_BUTTON_SPACING + LARGE_OVERLAY_SIZE.y;
+ button.create(
+ *this,
+ ButtonSubScene::Data {
+ .text = "CREDITS",
+ .text_offset = {0, 0},
+ .text_width = 200,
+ .position = pos_btn,
+ //.script_type = ButtonSubScene::ScriptSelect::SHOP,
+ }
+ );
+
//Start of map
StartSubScene start;
HallwaySubScene hallway;