diff options
Diffstat (limited to 'game/menus/mainmenu/ITransitionScript.cpp')
| -rw-r--r-- | game/menus/mainmenu/ITransitionScript.cpp | 30 | 
1 files changed, 30 insertions, 0 deletions
diff --git a/game/menus/mainmenu/ITransitionScript.cpp b/game/menus/mainmenu/ITransitionScript.cpp new file mode 100644 index 0000000..07360a0 --- /dev/null +++ b/game/menus/mainmenu/ITransitionScript.cpp @@ -0,0 +1,30 @@ +#include "ITransitionScript.h" +#include "api/Transform.h" +#include <crepe/api/Camera.h> +#include "MainMenuConfig.h" +#include "../MenusConfig.h" +#include "types.h" + +using namespace crepe; +using namespace std; + +void ITransitionScript::frame_update(crepe::duration_t delta_time){ +	if(this->transition) +	{ +		// cout << "transition:" << velocity << std::endl; +		Transform & cam = this->get_components_by_name<Transform>(CAMERA_NAME).front(); +		RefVector<Transform> info_tf = this->get_components_by_tag<Transform>(MENU_INFO_TAG); +		for (Transform & tf : info_tf) { +			tf.position.y -= VELOCITY_INFO_UP * delta_time.count(); +		} +		if(velocity < VELOCITY_MAX && cam.position.x < SLOW_DOWN) velocity += VELOCITY_STEP * delta_time.count(); +		else if(velocity > 20) velocity -= VELOCITY_STEP * delta_time.count(); +		if(cam.position.x < END)	cam.position.x += (velocity * delta_time.count()); +		if(cam.position.x >= END)  +		{ +			this->set_next_scene(this->get_scene_name()); +		} + +	} +} +  |