aboutsummaryrefslogtreecommitdiff
path: root/game/menus/mainmenu/ITransitionScript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'game/menus/mainmenu/ITransitionScript.cpp')
-rw-r--r--game/menus/mainmenu/ITransitionScript.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/game/menus/mainmenu/ITransitionScript.cpp b/game/menus/mainmenu/ITransitionScript.cpp
new file mode 100644
index 0000000..cd929a0
--- /dev/null
+++ b/game/menus/mainmenu/ITransitionScript.cpp
@@ -0,0 +1,29 @@
+#include "ITransitionScript.h"
+#include "MainMenuConfig.h"
+
+#include "../MenusConfig.h"
+
+#include <crepe/api/Camera.h>
+#include <crepe/api/Transform.h>
+#include <crepe/types.h>
+
+using namespace crepe;
+using namespace std;
+
+void ITransitionScript::frame_update(crepe::duration_t delta_time) {
+ if (this->transition) {
+ // cout << "transition:" << velocity << std::endl;
+ Transform & cam = this->get_components_by_name<Transform>(CAMERA_NAME).front();
+ RefVector<Transform> info_tf = this->get_components_by_tag<Transform>(MENU_INFO_TAG);
+ for (Transform & tf : info_tf) {
+ tf.position.y -= VELOCITY_INFO_UP * delta_time.count();
+ }
+ if (velocity < VELOCITY_MAX && cam.position.x < SLOW_DOWN)
+ velocity += VELOCITY_STEP * delta_time.count();
+ else if (velocity > 20) velocity -= VELOCITY_STEP * delta_time.count();
+ if (cam.position.x < END) cam.position.x += (velocity * delta_time.count());
+ if (cam.position.x >= END) {
+ this->set_next_scene(this->get_scene_name());
+ }
+ }
+}