diff options
Diffstat (limited to 'game/menus/mainmenu/ITransitionScript.cpp')
-rw-r--r-- | game/menus/mainmenu/ITransitionScript.cpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/game/menus/mainmenu/ITransitionScript.cpp b/game/menus/mainmenu/ITransitionScript.cpp new file mode 100644 index 0000000..e2974d4 --- /dev/null +++ b/game/menus/mainmenu/ITransitionScript.cpp @@ -0,0 +1,33 @@ +#include "ITransitionScript.h" +#include "MainMenuConfig.h" + +#include "../MenusConfig.h" +#include "../../Config.h" + +#include <crepe/types.h> +#include <crepe/api/Transform.h> +#include <crepe/api/Camera.h> + +using namespace crepe; +using namespace std; + +void ITransitionScript::frame_update(crepe::duration_t delta_time){ + if(this->transition) + { + // cout << "transition:" << velocity << std::endl; + Transform & cam = this->get_components_by_name<Transform>(CAMERA_NAME).front(); + RefVector<Transform> info_tf = this->get_components_by_tag<Transform>(MENU_INFO_TAG); + for (Transform & tf : info_tf) { + tf.position.y -= VELOCITY_INFO_UP * delta_time.count(); + } + if(velocity < VELOCITY_MAX && cam.position.x < SLOW_DOWN) velocity += VELOCITY_STEP * delta_time.count(); + else if(velocity > 20) velocity -= VELOCITY_STEP * delta_time.count(); + if(cam.position.x < END) cam.position.x += (velocity * delta_time.count()); + if(cam.position.x >= END) + { + this->set_next_scene(this->get_scene_name()); + } + + } +} + |