aboutsummaryrefslogtreecommitdiff
path: root/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp')
-rw-r--r--game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp b/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp
index 8c055ec..4c4dfc1 100644
--- a/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp
+++ b/game/menus/mainmenu/ButtonTransitionPreviewSubScript.cpp
@@ -5,17 +5,19 @@
using namespace crepe;
using namespace std;
-void ButtonTransitionPreviewSubScript::init(){
+void ButtonTransitionPreviewSubScript::init() {
IButtonScript::init();
- this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent& e) { return this->on_button_press(e); });
+ this->subscribe<ButtonPressEvent>([this](const ButtonPressEvent & e) {
+ return this->on_button_press(e);
+ });
}
-bool ButtonTransitionPreviewSubScript::on_button_press(const ButtonPressEvent& e){
- if(!this->transition) this->transition = true;
+bool ButtonTransitionPreviewSubScript::on_button_press(const ButtonPressEvent & e) {
+ if (!this->transition) this->transition = true;
return false;
}
-const char* ButtonTransitionPreviewSubScript::get_scene_name() const {
- // Provide the next scene defined in MainMenuConfig
- return PREVIEW_SCENE;
+const char * ButtonTransitionPreviewSubScript::get_scene_name() const {
+ // Provide the next scene defined in MainMenuConfig
+ return PREVIEW_SCENE;
}