diff options
Diffstat (limited to 'game/menus/endgame/EndGameSubScript.cpp')
| -rw-r--r-- | game/menus/endgame/EndGameSubScript.cpp | 40 | 
1 files changed, 40 insertions, 0 deletions
| diff --git a/game/menus/endgame/EndGameSubScript.cpp b/game/menus/endgame/EndGameSubScript.cpp index 6edfe7b..e081350 100644 --- a/game/menus/endgame/EndGameSubScript.cpp +++ b/game/menus/endgame/EndGameSubScript.cpp @@ -3,6 +3,9 @@  #include "../../Events.h"  #include "../ButtonReplaySubScript.h"  #include "../IFloatingWindowScript.h" +#include "../../Config.h" +#include "ValueBroker.h" +#include "manager/SaveManager.h"  #include <string> @@ -21,6 +24,9 @@ void EndGameSubScript::init() {  	this->subscribe<EndGameEvent>([this](const EndGameEvent e) {  		return this->reset_timescale();  	}); +	this->subscribe<ShowScoreEvent>([this](const ShowScoreEvent e) { +		return this->showscore(); +	});  }  bool EndGameSubScript::disable_all() { @@ -53,3 +59,37 @@ bool EndGameSubScript::reset_timescale() {  	this->get_loop_timer().set_time_scale(1);  	return false;  } + +bool EndGameSubScript::showscore(){ +	// Gather text  +	Text & coins_text = this->get_components_by_name<Text>("gold_endgame").front().get(); +	Text & distance_text = this->get_components_by_name<Text>("distance_endgame").front().get(); +	Text & highscore_text = this->get_components_by_name<Text>("highscore_endgame").front().get(); +	highscore_text.active = false; + +	// Gather saved data +	SaveManager & savemgr = this->get_save_manager(); +	ValueBroker<std::string> coins = savemgr.get<std::string>(TOTAL_COINS_RUN, "0"); +	ValueBroker<std::string> distance = savemgr.get<std::string>(DISTANCE_RUN, "0"); +	int distance_run = savemgr.get<int>(DISTANCE_RUN, 0).get(); +	int distance_game = savemgr.get<int>(DISTANCE_GAME, 0).get(); + +	// Show highscore +	if(distance_run > distance_game) highscore_text.active = true; + +	const float CHAR_SIZE_DIS = 20; +	// Show distance +	std::string distance_string = "DISTANCE:" + distance.get();  +	distance_text.text = distance_string; +	crepe::vec2 size_distance = {CHAR_SIZE_DIS*distance_string.size(), (CHAR_SIZE_DIS*distance_string.size() / distance_string.size()) * 2}; +	distance_text.dimensions = size_distance; + +	const float CHAR_SIZE_COIN = 16; +	// Show coins +	std::string coins_string = "Coins:" + coins.get();  +	coins_text.text = coins_string; +	crepe::vec2 size_coins = {CHAR_SIZE_COIN*coins_string.size(), (CHAR_SIZE_COIN*coins_string.size() / coins_string.size()) * 2}; +	coins_text.dimensions = size_coins; + +	return false; +} |