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-rw-r--r--game/menus/IButtonScript.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/game/menus/IButtonScript.cpp b/game/menus/IButtonScript.cpp
new file mode 100644
index 0000000..da535ca
--- /dev/null
+++ b/game/menus/IButtonScript.cpp
@@ -0,0 +1,31 @@
+#include "IButtonScript.h"
+
+#include "system/InputSystem.h"
+
+#include <crepe/types.h>
+#include <crepe/api/Sprite.h>
+
+using namespace crepe;
+using namespace std;
+
+void IButtonScript::init(){
+ this->subscribe<ButtonExitEvent>([this](const ButtonExitEvent& e) { return this->on_button_exit(e); });
+ this->subscribe<ButtonEnterEvent>([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); });
+}
+bool IButtonScript::on_button_exit(const ButtonExitEvent& e){
+ RefVector<Sprite> sprites = this->get_components<Sprite>();
+ for(Sprite & sprite : sprites)
+ {
+ sprite.data.color = Color{255,255,255,255};
+ }
+ return false;
+}
+bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){
+ RefVector<Sprite> sprites = this->get_components<Sprite>();
+ for(Sprite & sprite : sprites)
+ {
+ sprite.data.color = Color{200,200,200,255};
+ }
+ return false;
+}
+