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-rw-r--r--game/menus/BannerSubScene.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/game/menus/BannerSubScene.cpp b/game/menus/BannerSubScene.cpp
new file mode 100644
index 0000000..638b330
--- /dev/null
+++ b/game/menus/BannerSubScene.cpp
@@ -0,0 +1,42 @@
+#include "BannerSubScene.h"
+#include "MenusConfig.h"
+#include "../Config.h"
+
+
+#include <crepe/api/Sprite.h>
+#include <crepe/api/Scene.h>
+#include <crepe/api/Text.h>
+
+using namespace crepe;
+using namespace std;
+
+void BannerSubScene::create(Scene & scn,const Data & data){
+ GameObject menu_banner = scn.new_object("menu_banner","", {0,-414});
+ menu_banner.add_component<Sprite>(
+ Asset("asset/ui/settings_container/top_middle_setting.png"),
+ Sprite::Data{
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER+1,
+ .size = {1100,88},
+ });
+ menu_banner.add_component<Sprite>(
+ Asset("asset/ui/settings_container/top_2_middle_setting.png"),
+ Sprite::Data{
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER+1,
+ .size = {1100,66},
+ .position_offset {0,77},
+ });
+ menu_banner.add_component<Sprite>(
+ Asset("asset/ui/settings_container/banner_bottom.png"),
+ Sprite::Data{
+ .sorting_in_layer = STARTING_SORTING_IN_LAYER+1,
+ .size = {1100,7},
+ .position_offset {0,113},
+ });
+ crepe::vec2 size = {data.banner_title_width,(data.banner_title_width/data.banner_title.size())*2};
+
+ menu_banner.add_component<Text>( size, FONT, Text::Data{
+ .world_space = true,
+ .text_color = Color::WHITE,
+ }, data.banner_title_offset + FONTOFFSET, data.banner_title);
+
+}