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Diffstat (limited to 'game/mainmenu/ShopMenuScene.cpp')
-rw-r--r--game/mainmenu/ShopMenuScene.cpp26
1 files changed, 3 insertions, 23 deletions
diff --git a/game/mainmenu/ShopMenuScene.cpp b/game/mainmenu/ShopMenuScene.cpp
index f3ca9ce..b18ae47 100644
--- a/game/mainmenu/ShopMenuScene.cpp
+++ b/game/mainmenu/ShopMenuScene.cpp
@@ -3,6 +3,7 @@
#include "api/Camera.h"
#include "MainMenuConfig.h"
#include "api/Sprite.h"
+#include "BannerSubScene.h"
using namespace crepe;
using namespace std;
@@ -13,7 +14,8 @@ void ShopMenuScene::load_scene(){
Camera::Data{
.bg_color = Color::RED,
});
-
+ BannerSubScene banner;
+ banner.create(*this);
GameObject menu_background = this->new_object("menu_background");
menu_background.add_component<Sprite>(
Asset("asset/ui/background.png"),
@@ -22,28 +24,6 @@ void ShopMenuScene::load_scene(){
.size = {1100,860},
.position_offset {0},
});
- GameObject menu_banner = this->new_object("menu_banner","", {0,-414});
- menu_banner.add_component<Sprite>(
- Asset("asset/ui/settings_container/top_middle_setting.png"),
- Sprite::Data{
- .sorting_in_layer = MainMenuConfig::STARTING_SORTING_IN_LAYER+1,
- .size = {1100,88},
- });
- menu_banner.add_component<Sprite>(
- Asset("asset/ui/settings_container/top_2_middle_setting.png"),
- Sprite::Data{
- .sorting_in_layer = MainMenuConfig::STARTING_SORTING_IN_LAYER+1,
- .size = {1100,66},
- .position_offset {0,77},
- });
- menu_banner.add_component<Sprite>(
- Asset("asset/ui/settings_container/banner_bottom.png"),
- Sprite::Data{
- .sorting_in_layer = MainMenuConfig::STARTING_SORTING_IN_LAYER+1,
- .size = {1100,7},
- .position_offset {0,113},
- });
-
}
string ShopMenuScene::get_name() const { return "shopmenu"; }