diff options
Diffstat (limited to 'game/mainmenu/MainMenuScene.cpp')
-rw-r--r-- | game/mainmenu/MainMenuScene.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/game/mainmenu/MainMenuScene.cpp b/game/mainmenu/MainMenuScene.cpp new file mode 100644 index 0000000..4067681 --- /dev/null +++ b/game/mainmenu/MainMenuScene.cpp @@ -0,0 +1,58 @@ + +#include "MainMenuScene.h" +#include "ButtonSubScene.h" +#include "api/Camera.h" +#include "../StartSubScene.h" +#include "MainMenuConfig.h" +#include "api/GameObject.h" +#include "api/Rigidbody.h" +#include "api/Sprite.h" + +using namespace crepe; +using namespace std; + +void MainMenuScene::load_scene(){ + GameObject camera_object = this->new_object(MainMenuConfig::CAMERA_NAME); + camera_object.add_component<Camera>(ivec2(990, 720), vec2(1100, 800), + Camera::Data{ + .bg_color = Color::RED, + }); + + GameObject menu_background = this->new_object("menu_background","",MainMenuConfig::MENU_OFFSET + MainMenuConfig::MENU_OFFSET_BACKGROUND); + menu_background.add_component<Sprite>( + Asset("asset/ui/itemsButtonBlankDark.png"), + Sprite::Data{ + .sorting_in_layer = MainMenuConfig::STARTING_SORTING_IN_LAYER+0, + .size = {300,922}, + }); + + ButtonSubScene button; + vec2 pos = MainMenuConfig::MENU_OFFSET; + + //Start btn + button.create(*this,ButtonSubScene::Data{ + .text = "START", + .text_size = vec2{200,80}, + .position = pos, + .script = ButtonSubScene::ScriptSelect::START, + }); + + //Preview btn + pos.y += MainMenuConfig::MENU_BUTTON_SPACING + MainMenuConfig::LARGE_OVERLAY_SIZE.y; + button.create(*this,ButtonSubScene::Data{ + .text = "PREVIEW", + .text_size = vec2{200,80}, + .position = pos, + .script = ButtonSubScene::ScriptSelect::PREVIEW, + }); + + //Shop btn + // pos.y += MainMenuConfig::MENU_BUTTON_SPACING + MainMenuConfig::LARGE_OVERLAY_SIZE.y; + // button.create(*this,"SHOP",vec2{0,0},vec2{200,80},pos); + + //Start of map + StartSubScene start; + start.create(*this, MainMenuConfig::STARTMAP_OFFSET); +} + +string MainMenuScene::get_name() const { return "mainmenu"; } |