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-rw-r--r--game/mainmenu/MainMenuConfig.h39
1 files changed, 0 insertions, 39 deletions
diff --git a/game/mainmenu/MainMenuConfig.h b/game/mainmenu/MainMenuConfig.h
deleted file mode 100644
index 3cc330c..0000000
--- a/game/mainmenu/MainMenuConfig.h
+++ /dev/null
@@ -1,39 +0,0 @@
-#pragma once
-#include "types.h"
-#include <string>
-
-
-struct MainMenuConfig {
- //generic menu config
- static constexpr unsigned int STARTING_SORTING_IN_LAYER = 7;
- static constexpr const char* CAMERA_NAME = "camera";
- //main menu config
- static constexpr float STARTMAP_OFFSET = 50;
- static constexpr crepe::vec2 MENU_OFFSET = {0,0};
- static constexpr float MENU_BUTTON_SPACING = 10;
- static constexpr const char* MENU_BUTTON_NAME = "menu_button_background";
- static constexpr crepe::vec2 MENU_OFFSET_BUTTON = {-400,-200};
- static constexpr crepe::vec2 MENU_OFFSET_BUTTON_BACKGROUND = {-400,0};
- static constexpr const char* MENU_INFO_TAG = "menu_info";
- static constexpr crepe::vec2 MENU_OFFSET_INFO = {350,-365};
- static constexpr crepe::vec2 MENU_OFFSET_INFO_BACKGROUND = {350,-365}; //375
- //Scene names
- static constexpr const char* START_SCENE = "scene1";
- static constexpr const char* PREVIEW_SCENE = "scene1";
- static constexpr const char* SHOP_SCENE = "shopmenu";
- static constexpr const char* MAINMENU_SCENE = "mainmenu";
- //Moving to new scene (Start and Preview)
- static constexpr float SLOW_DOWN = 200;
- static constexpr float END = 300;
- static constexpr float VELOCITY_MAX = 200;
- static constexpr float VELOCITY_STEP = 200;
- static constexpr float VELOCITY_INFO_UP = 40;
- //button config
- static constexpr crepe::vec2 LARGE_OVERLAY_SIZE = {250,100};
- static constexpr crepe::vec2 SMALL_OVERLAY_SIZE_RIGHT = {150,100};
- static constexpr crepe::vec2 SMALL_OVERLAY_SIZE_LEFT = {50,100};
- static constexpr crepe::vec2 SIDE_PANEL_SIZE = {50,150};
- static constexpr crepe::vec2 ICON_SIZE = {50,50};
-
-};
-