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-rw-r--r--game/mainmenu/MainMenuConfig.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/game/mainmenu/MainMenuConfig.h b/game/mainmenu/MainMenuConfig.h
new file mode 100644
index 0000000..0ce5980
--- /dev/null
+++ b/game/mainmenu/MainMenuConfig.h
@@ -0,0 +1,39 @@
+#pragma once
+#include "types.h"
+#include <string>
+
+
+struct MainMenuConfig {
+ //generic menu config
+ static constexpr unsigned int STARTING_SORTING_IN_LAYER = 7;
+ static constexpr const char* CAMERA_NAME = "camera";
+ //main menu config
+ static constexpr float STARTMAP_OFFSET = 50;
+ static constexpr crepe::vec2 MENU_OFFSET = {0,0};
+ static constexpr float MENU_BUTTON_SPACING = 10;
+ static constexpr const char* MENU_BUTTON_NAME = "menu_button_background";
+ static constexpr crepe::vec2 MENU_OFFSET_BUTTON = {-400,-200};
+ static constexpr crepe::vec2 MENU_OFFSET_BUTTON_BACKGROUND = {-400,0};
+ static constexpr const char* MENU_INFO_TAG = "menu_info";
+ static constexpr crepe::vec2 MENU_OFFSET_INFO = {350,-365};
+ static constexpr crepe::vec2 MENU_OFFSET_INFO_BACKGROUND = {350,-365}; //375
+ //Scene names
+ static constexpr const char* START_SCENE = "scene1";
+ static constexpr const char* PREVIEW_SCENE = "scene1";
+ static constexpr const char* SHOP_SCENE = "shopmenu";
+ static constexpr const char* MAINMENU_SCENE = "mainmenu";
+ //Moving to new scene (Start and Preview)
+ static constexpr float SLOW_DOWN = 200;
+ static constexpr float END = 300;
+ static constexpr float VELOCITY_MAX = 200;
+ static constexpr float VELOCITY_STEP = 200;
+ static constexpr float VELOCITY_INFO_UP = 30;
+ //button config
+ static constexpr crepe::vec2 LARGE_OVERLAY_SIZE = {250,100};
+ static constexpr crepe::vec2 SMALL_OVERLAY_SIZE_RIGHT = {150,100};
+ static constexpr crepe::vec2 SMALL_OVERLAY_SIZE_LEFT = {50,100};
+ static constexpr crepe::vec2 SIDE_PANEL_SIZE = {50,150};
+ static constexpr crepe::vec2 ICON_SIZE = {50,50};
+
+};
+