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Diffstat (limited to 'game/mainmenu/ITransitionScript.cpp')
-rw-r--r--game/mainmenu/ITransitionScript.cpp31
1 files changed, 0 insertions, 31 deletions
diff --git a/game/mainmenu/ITransitionScript.cpp b/game/mainmenu/ITransitionScript.cpp
deleted file mode 100644
index e923073..0000000
--- a/game/mainmenu/ITransitionScript.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-#include "ITransitionScript.h"
-#include "api/Rigidbody.h"
-#include "api/Transform.h"
-#include "iostream"
-#include <crepe/api/Camera.h>
-#include "MainMenuConfig.h"
-#include "types.h"
-
-using namespace crepe;
-using namespace std;
-
-void ITransitionScript::frame_update(crepe::duration_t delta_time){
- if(this->transition)
- {
- // cout << "transition:" << velocity << std::endl;
- Transform & cam = this->get_components_by_name<Transform>(MainMenuConfig::CAMERA_NAME).front();
- RefVector<Transform> info_tf = this->get_components_by_tag<Transform>(MainMenuConfig::MENU_INFO_TAG);
- for (Transform & tf : info_tf) {
- tf.position.y -= MainMenuConfig::VELOCITY_INFO_UP * delta_time.count();
- }
- if(velocity < MainMenuConfig::VELOCITY_MAX && cam.position.x < MainMenuConfig::SLOW_DOWN) velocity += MainMenuConfig::VELOCITY_STEP * delta_time.count();
- else if(velocity > 20) velocity -= MainMenuConfig::VELOCITY_STEP * delta_time.count();
- if(cam.position.x < MainMenuConfig::END) cam.position.x += (velocity * delta_time.count());
- if(cam.position.x >= MainMenuConfig::END)
- {
- this->set_next_scene(this->get_scene_name());
- }
-
- }
-}
-