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Diffstat (limited to 'game/mainmenu/IButtonScript.cpp')
-rw-r--r--game/mainmenu/IButtonScript.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/game/mainmenu/IButtonScript.cpp b/game/mainmenu/IButtonScript.cpp
index 6cd42fb..ab907c4 100644
--- a/game/mainmenu/IButtonScript.cpp
+++ b/game/mainmenu/IButtonScript.cpp
@@ -1,6 +1,8 @@
#include "IButtonScript.h"
+#include "api/Sprite.h"
#include "iostream"
#include "system/InputSystem.h"
+#include "types.h"
using namespace crepe;
using namespace std;
@@ -10,12 +12,21 @@ void IButtonScript::init(){
this->subscribe<ButtonEnterEvent>([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); });
}
bool IButtonScript::on_button_exit(const ButtonExitEvent& e){
+ RefVector<Sprite> sprites = this->get_components<Sprite>();
+ for(Sprite & sprite : sprites)
+ {
+ sprite.data.color = Color{255,255,255,255};
+ }
cout << "button triggered:" << e.metadata.game_object_id << std::endl;
return false;
}
bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){
-
+ RefVector<Sprite> sprites = this->get_components<Sprite>();
+ for(Sprite & sprite : sprites)
+ {
+ sprite.data.color = Color{200,200,200,255};
+ }
cout << "button Enter:" << e.metadata.game_object_id << std::endl;
return false;
}