diff options
Diffstat (limited to 'game/mainmenu/IButtonScript.cpp')
| -rw-r--r-- | game/mainmenu/IButtonScript.cpp | 33 | 
1 files changed, 0 insertions, 33 deletions
| diff --git a/game/mainmenu/IButtonScript.cpp b/game/mainmenu/IButtonScript.cpp deleted file mode 100644 index ab907c4..0000000 --- a/game/mainmenu/IButtonScript.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "IButtonScript.h" -#include "api/Sprite.h" -#include "iostream" -#include "system/InputSystem.h" -#include "types.h" -using namespace crepe; -using namespace std; - -void IButtonScript::init(){ -	cout << "script init" << endl; -	this->subscribe<ButtonExitEvent>([this](const ButtonExitEvent& e) { return this->on_button_exit(e); }); -	this->subscribe<ButtonEnterEvent>([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); }); -} -bool IButtonScript::on_button_exit(const ButtonExitEvent& e){ -	RefVector<Sprite> sprites = this->get_components<Sprite>(); -	for(Sprite & sprite : sprites) -	{ -		sprite.data.color = Color{255,255,255,255}; -	} - -	cout << "button triggered:" << e.metadata.game_object_id << std::endl; -	return false; -} -bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){ -	RefVector<Sprite> sprites = this->get_components<Sprite>(); -	for(Sprite & sprite : sprites) -	{ -		sprite.data.color = Color{200,200,200,255}; -	} -	cout << "button Enter:" << e.metadata.game_object_id << std::endl; -	return false; -} - |