diff options
Diffstat (limited to 'game/mainmenu/IButtonScript.cpp')
-rw-r--r-- | game/mainmenu/IButtonScript.cpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/game/mainmenu/IButtonScript.cpp b/game/mainmenu/IButtonScript.cpp deleted file mode 100644 index ab907c4..0000000 --- a/game/mainmenu/IButtonScript.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "IButtonScript.h" -#include "api/Sprite.h" -#include "iostream" -#include "system/InputSystem.h" -#include "types.h" -using namespace crepe; -using namespace std; - -void IButtonScript::init(){ - cout << "script init" << endl; - this->subscribe<ButtonExitEvent>([this](const ButtonExitEvent& e) { return this->on_button_exit(e); }); - this->subscribe<ButtonEnterEvent>([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); }); -} -bool IButtonScript::on_button_exit(const ButtonExitEvent& e){ - RefVector<Sprite> sprites = this->get_components<Sprite>(); - for(Sprite & sprite : sprites) - { - sprite.data.color = Color{255,255,255,255}; - } - - cout << "button triggered:" << e.metadata.game_object_id << std::endl; - return false; -} -bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){ - RefVector<Sprite> sprites = this->get_components<Sprite>(); - for(Sprite & sprite : sprites) - { - sprite.data.color = Color{200,200,200,255}; - } - cout << "button Enter:" << e.metadata.game_object_id << std::endl; - return false; -} - |