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-rw-r--r--game/mainmenu/IButtonScript.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/game/mainmenu/IButtonScript.cpp b/game/mainmenu/IButtonScript.cpp
new file mode 100644
index 0000000..6cd42fb
--- /dev/null
+++ b/game/mainmenu/IButtonScript.cpp
@@ -0,0 +1,22 @@
+#include "IButtonScript.h"
+#include "iostream"
+#include "system/InputSystem.h"
+using namespace crepe;
+using namespace std;
+
+void IButtonScript::init(){
+ cout << "script init" << endl;
+ this->subscribe<ButtonExitEvent>([this](const ButtonExitEvent& e) { return this->on_button_exit(e); });
+ this->subscribe<ButtonEnterEvent>([this](const ButtonEnterEvent& e) { return this->on_button_enter(e); });
+}
+bool IButtonScript::on_button_exit(const ButtonExitEvent& e){
+
+ cout << "button triggered:" << e.metadata.game_object_id << std::endl;
+ return false;
+}
+bool IButtonScript::on_button_enter(const ButtonEnterEvent& e){
+
+ cout << "button Enter:" << e.metadata.game_object_id << std::endl;
+ return false;
+}
+