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-rw-r--r--game/mainmenu/ButtonSubScene.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/game/mainmenu/ButtonSubScene.h b/game/mainmenu/ButtonSubScene.h
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+++ b/game/mainmenu/ButtonSubScene.h
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+#pragma once
+
+#include <crepe/api/GameObject.h>
+#include <string>
+#include "MainMenuConfig.h"
+
+namespace crepe {
+class Scene;
+}
+
+class ButtonSubScene {
+public:
+ //script enum
+ enum class ScriptSelect {
+ PREVIEW,
+ SHOP,
+ MAINMENU,
+ NONE,
+ };
+ //icon enum
+ enum class IconSelect {
+ SHOP,
+ COINS,
+ NONE,
+ };
+ //icon enum
+ enum class ButtonSelect {
+ SMALL,
+ LARGE,
+ };
+ //data struct
+ struct Data{
+ const std::string & text = "NODATA";
+ const crepe::vec2 & text_offset = {0,0};
+ const float text_width = 200;
+ const crepe::vec2 & icon_offset = {0,0};
+ const IconSelect icon_type = IconSelect::NONE;
+ const crepe::vec2 & position = {0,0};
+ const ScriptSelect script_type = ScriptSelect::NONE;
+ const ButtonSelect button_type = ButtonSelect::LARGE;
+ const float scale = 1;
+ const bool worldspace = true;
+ const bool color_side = true;
+ const std::string & tag = "";
+ };
+public:
+ void create(crepe::Scene & scn,const Data & data);
+private:
+ void large_btn_overlay(crepe::GameObject & button_object,const Data & data);
+ void small_btn_overlay(crepe::GameObject & button_object,const Data & data);
+ void btn_color_side(crepe::GameObject & button_object,const crepe::vec2 & offset,const Data & data);
+ void btn_text(crepe::GameObject & button_object,const Data & data);
+ void set_script(crepe::GameObject & button_object,const Data & data);
+ void set_icon(crepe::GameObject & button_object,const Data & data);
+ void set_button_overlay(crepe::GameObject & button_object,const Data & data);
+private:
+ static constexpr crepe::vec2 SIDE_PANEL_OFFSET = {113,0};
+};