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-rw-r--r--game/mainmenu/ButtonSubScene.h58
1 files changed, 0 insertions, 58 deletions
diff --git a/game/mainmenu/ButtonSubScene.h b/game/mainmenu/ButtonSubScene.h
deleted file mode 100644
index 843dbcd..0000000
--- a/game/mainmenu/ButtonSubScene.h
+++ /dev/null
@@ -1,58 +0,0 @@
-#pragma once
-
-#include <crepe/api/GameObject.h>
-#include <string>
-#include "MainMenuConfig.h"
-
-namespace crepe {
-class Scene;
-}
-
-class ButtonSubScene {
-public:
- //script enum
- enum class ScriptSelect {
- PREVIEW,
- SHOP,
- MAINMENU,
- NONE,
- };
- //icon enum
- enum class IconSelect {
- SHOP,
- COINS,
- NONE,
- };
- //icon enum
- enum class ButtonSelect {
- SMALL,
- LARGE,
- };
- //data struct
- struct Data{
- const std::string & text = "NODATA";
- const crepe::vec2 & text_offset = {0,0};
- const float text_width = 200;
- const crepe::vec2 & icon_offset = {0,0};
- const IconSelect icon_type = IconSelect::NONE;
- const crepe::vec2 & position = {0,0};
- const ScriptSelect script_type = ScriptSelect::NONE;
- const ButtonSelect button_type = ButtonSelect::LARGE;
- const float scale = 1;
- const bool worldspace = true;
- const bool color_side = true;
- const std::string & tag = "";
- };
-public:
- void create(crepe::Scene & scn,const Data & data);
-private:
- void large_btn_overlay(crepe::GameObject & button_object,const Data & data);
- void small_btn_overlay(crepe::GameObject & button_object,const Data & data);
- void btn_color_side(crepe::GameObject & button_object,const crepe::vec2 & offset,const Data & data);
- void btn_text(crepe::GameObject & button_object,const Data & data);
- void set_script(crepe::GameObject & button_object,const Data & data);
- void set_icon(crepe::GameObject & button_object,const Data & data);
- void set_button_overlay(crepe::GameObject & button_object,const Data & data);
-private:
- static constexpr crepe::vec2 SIDE_PANEL_OFFSET = {113,0};
-};