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-rw-r--r--game/mainmenu/ButtonSubScene.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/game/mainmenu/ButtonSubScene.h b/game/mainmenu/ButtonSubScene.h
new file mode 100644
index 0000000..658e651
--- /dev/null
+++ b/game/mainmenu/ButtonSubScene.h
@@ -0,0 +1,36 @@
+#pragma once
+
+#include <crepe/api/GameObject.h>
+#include "MainMenuConfig.h"
+
+namespace crepe {
+class Scene;
+}
+
+class ButtonSubScene {
+public:
+ //script enum
+ enum class ScriptSelect {
+ START,
+ PREVIEW,
+ SHOP,
+ NONE,
+ };
+ //data struct
+ struct Data{
+ const std::string & text = "NODATA";
+ const crepe::vec2 & text_offset = {0,0};
+ const crepe::vec2 & text_size = {200,200};
+ const crepe::vec2 & position = {0,0};
+ const ScriptSelect script = ScriptSelect::NONE;
+ };
+public:
+ void create(crepe::Scene & scn,const Data & data);
+private:
+ void large_btn_overlay(crepe::GameObject & button_object);
+ void btn_color_side(crepe::GameObject & button_object,const crepe::vec2 & offset);
+ void btn_text_middle(crepe::GameObject & button_object,const std::string & text,const crepe::vec2 & text_offset,const crepe::vec2 & text_size);
+ void set_script(crepe::GameObject & button_object,ScriptSelect script);
+private:
+ static constexpr crepe::vec2 SIDE_PANEL_OFFSET = {113,0};
+};